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Unity 3.5.0.b6 water reflection issue on Flash player build

Discussion in 'Flash' started by Rochel, Dec 26, 2011.

  1. Rochel

    Rochel

    Joined:
    Dec 26, 2011
    Posts:
    12
    Hello,

    Does anyone know if there's a way to fix a issue where the reflection on the pro water gets placed wrong when i make a Flash Player build. I'm thiking something is up with some method for inverting the camera vector when translating scripts to actionscript.

    Thanks in advance!
     
  2. Breakmachine

    Breakmachine

    Joined:
    Sep 19, 2009
    Posts:
    39
    Any news on this one?
     
  3. deram_scholzara

    deram_scholzara

    Joined:
    Aug 26, 2005
    Posts:
    1,043
    I've submitted a bug report with my project (Case 505994), and would definitely like to see a solution for this issue.

    I'm seeing what sounds like the same issue described by Rochel, but in Unity 4.0. The reflections appear stretched and offset, in addition to not even reflecting the correct positions.

    Thank you!
     
  4. DDowell

    DDowell

    Joined:
    Feb 8, 2012
    Posts:
    52
    I see this bug is still with us. Any news on the a potential resolution? The blur image effect also has a similar problem with the resulting image being offsetted.
     
  5. vincentellis

    vincentellis

    Joined:
    Oct 21, 2013
    Posts:
    100
    Still happens in latest version.
     
  6. vincentellis

    vincentellis

    Joined:
    Oct 21, 2013
    Posts:
    100