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Unity 2D android optimization problem

Discussion in '2D' started by enestalha17, Jan 27, 2022.

  1. enestalha17

    enestalha17

    Joined:
    Jan 26, 2022
    Posts:
    7
    Hello everyone !
    I'm trying to make a 2d game with unity and firstly I made a flappy bird style game to try myself. It works fine on the PC, but the fps drops a lot when I try it on the android phone. I fixed the codes as much as possible and didn't even use graphics, just a circle and pipes. How can I solve this optimization problem? what should i change when i build?
    Ekran Alıntısı.jpg
     
  2. Lo-renzo

    Lo-renzo

    Joined:
    Apr 8, 2018
    Posts:
    1,323
    enestalha17 likes this.
  3. enestalha17

    enestalha17

    Joined:
    Jan 26, 2022
    Posts:
    7