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Official Unity 2023.2 Is Now Available

Discussion in 'Announcements' started by LeonhardP, Nov 13, 2023.

  1. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,143
    Our latest tech release of the Unity Editor, 2023.2, is now available on the download page and in the Unity Hub.

    Curious about what’s new in 2023.2? Check out our blog post & release notes, as well as the Unity Documentation, to learn what’s included in the release.

    Unsure how to go about upgrading? Check out the upgrade guides to help you go from previous Unity releases to Unity 2023.2. For complex productions with a high number of dependencies, find out how our Success Plans can ensure the upgrade process goes smoothly.

    Please remember that with the tech releases you’re trying out the newest features & tools to help us shape Unity’s development, so make sure to back up your projects before opening them in a new version of Unity. The tech releases are not recommended for projects in production or close to release, for these projects we recommend our latest LTS release. If you encounter any issues, please let us know by submitting a bug report so it can reach our developers.

    If you have any questions or feedback related to 2023.2, please feel free to share them in this thread and we will do our best to address them.
     
  2. TheCelt

    TheCelt

    Joined:
    Feb 27, 2013
    Posts:
    746
    I'm noticing even slower recompile times than 2023.1 by at least 4 or 5 seconds, some times well over 20+ seconds. I'm using a new blank project as well with just 2 scripts. Not sure how to really debug what is causing such slower recompiles to give more detailed feedback. If you have advice on what i should look at to see what is causing even slower recompiles i can post results on it.

    upload_2023-11-17_7-18-30.png

    This takes forever, don't even know what assets it's importing since i've not added any new assets other than edit one script.
     
    Last edited: Nov 17, 2023
  3. bugfinders

    bugfinders

    Joined:
    Jul 5, 2018
    Posts:
    2,256
    I noticed this.. i know we all moaned a lot when unity would appear to freeze because it was doing something but that box is almost as annoying
     
  4. TheCelt

    TheCelt

    Joined:
    Feb 27, 2013
    Posts:
    746
    It's more that it seems to be regressing when Unity has taken steps to improve recompilation times. Very strange - i opened a larger project in 2023.1 and recompiled faster than an empty project in 2023.2 so something is definitely not right.
     
  5. bugfinders

    bugfinders

    Joined:
    Jul 5, 2018
    Posts:
    2,256
    the box seems more and more prevelant. Another thing im not entirely sure when it changed id need to read all the patch notes, and life is too short, but previously if you opened in a new version, it was down to you to upgrade packages, now, it just decides to do it.. So going from 2022.x to 2023.3 textmesh pro has changed and all the "essentials" are out of date and cause compile errors.. because it updates without so much as a by your leave..

    note these logs are possibly 2023.3 .. its been a long day already

    i also noticed the other night the talk back to unity was basically constant, under gdpr id love to know what its sharing.. because unless i use package manager to download an asset, or, to update a package... but even once an hour seems, excessive.. it says - but its not just a license check..

    2023-11-17 09:03:31.870 - [ 7292] - [ 36] - INFO - [Unity.Licensing.Client.Services.LicenseOfflineValidityEndingPeriodicNotifierService] Will execute periodic notification again in 00:30:00

    and it is checking every 30 mins..

    Code (Boo):
    1. 2023-11-17 07:13:09.940 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    2. 2023-11-17 07:13:09.941 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    3. 2023-11-17 07:13:09.941 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    4. 2023-11-17 07:13:09.941 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0003013
    5. 2023-11-17 07:13:09.944 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Communication.ApiPipeHandler#1] REQ-7 | Sending ActivationManagementResponse for request ActivationManagementRequest from Hub 3.6.1 (LocalIPC/1.14.1) [207]:  Successfully processed activation management call
    6. 2023-11-17 07:13:09.948 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    7. 2023-11-17 07:13:09.949 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    8. 2023-11-17 07:13:09.949 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    9. 2023-11-17 07:13:09.949 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002180
    10. 2023-11-17 07:13:09.952 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    11. 2023-11-17 07:13:09.952 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    12. 2023-11-17 07:13:09.952 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    13. 2023-11-17 07:13:09.953 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002078
    14. 2023-11-17 07:13:09.953 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Communication.ApiPipeHandler#1] REQ-8 | Sending EntitlementGroupsDetailsResponse for request EntitlementGroupsDetailsRequest from Hub 3.6.1 (LocalIPC/1.14.1) [200]:  Success, found: 1 groups
    15. 2023-11-17 07:13:09.983 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    16. 2023-11-17 07:13:09.983 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    17. 2023-11-17 07:13:09.984 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    18. 2023-11-17 07:13:09.984 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002887
    19. 2023-11-17 07:13:09.987 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    20. 2023-11-17 07:13:09.987 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    21. 2023-11-17 07:13:09.987 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    22. 2023-11-17 07:13:09.988 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002373
    23. 2023-11-17 07:13:09.988 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Communication.ApiPipeHandler#1] REQ-9 | Sending EntitlementGroupsDetailsResponse for request EntitlementGroupsDetailsRequest from Hub 3.6.1 (LocalIPC/1.14.1) [200]:  Success, found: 1 groups
    24. 2023-11-17 07:13:10.028 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    25. 2023-11-17 07:13:10.029 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    26. 2023-11-17 07:13:10.029 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    27. 2023-11-17 07:13:10.029 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002999
    28. 2023-11-17 07:13:10.033 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    29. 2023-11-17 07:13:10.033 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    30. 2023-11-17 07:13:10.034 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    31. 2023-11-17 07:13:10.034 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0001983
    32. 2023-11-17 07:13:10.034 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Communication.ApiPipeHandler#1] REQ-10 | Sending EntitlementGroupsDetailsResponse for request EntitlementGroupsDetailsRequest from Hub 3.6.1 (LocalIPC/1.14.1) [200]:  Success, found: 1 groups
    33. 2023-11-17 07:13:10.436 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    34. 2023-11-17 07:13:10.437 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    35. 2023-11-17 07:13:10.437 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    36. 2023-11-17 07:13:10.437 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002634
    37. 2023-11-17 07:13:10.440 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    38. 2023-11-17 07:13:10.440 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    39. 2023-11-17 07:13:10.440 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    40. 2023-11-17 07:13:10.441 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002499
    41. 2023-11-17 07:13:10.448 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Communication.ApiPipeHandler#1] REQ-11 | Sending EntitlementGroupsDetailsResponse for request EntitlementGroupsDetailsRequest from Hub 3.6.1 (LocalIPC/1.14.1) [200]:  Success, found: 1 groups
    42. 2023-11-17 07:13:11.136 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    43. 2023-11-17 07:13:11.136 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    44. 2023-11-17 07:13:11.137 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    45. 2023-11-17 07:13:11.137 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0001946
    46. 2023-11-17 07:13:11.139 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    47. 2023-11-17 07:13:11.140 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    48. 2023-11-17 07:13:11.140 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    49. 2023-11-17 07:13:11.140 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0001819
    50. 2023-11-17 07:13:11.140 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Communication.ApiPipeHandler#1] REQ-12 | Sending EntitlementGroupsDetailsResponse for request EntitlementGroupsDetailsRequest from Hub 3.6.1 (LocalIPC/1.14.1) [200]:  Success, found: 1 groups
    51. 2023-11-17 07:13:11.177 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    52. 2023-11-17 07:13:11.177 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    53. 2023-11-17 07:13:11.178 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    54. 2023-11-17 07:13:11.178 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002899
    55. 2023-11-17 07:13:11.181 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    56. 2023-11-17 07:13:11.181 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    57. 2023-11-17 07:13:11.182 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    58. 2023-11-17 07:13:11.182 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002498
    59. 2023-11-17 07:13:11.182 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Communication.ApiPipeHandler#1] REQ-13 | Sending EntitlementGroupsDetailsResponse for request EntitlementGroupsDetailsRequest from Hub 3.6.1 (LocalIPC/1.14.1) [200]:  Success, found: 1 groups
    60. 2023-11-17 07:13:11.216 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    61. 2023-11-17 07:13:11.217 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    62. 2023-11-17 07:13:11.217 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    63. 2023-11-17 07:13:11.217 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002480
    64. 2023-11-17 07:13:11.220 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    65. 2023-11-17 07:13:11.221 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    66. 2023-11-17 07:13:11.221 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    67. 2023-11-17 07:13:11.221 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002803
    68. 2023-11-17 07:13:11.222 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Communication.ApiPipeHandler#1] REQ-14 | Sending EntitlementGroupsDetailsResponse for request EntitlementGroupsDetailsRequest from Hub 3.6.1 (LocalIPC/1.14.1) [200]:  Success, found: 1 groups
    69. 2023-11-17 07:13:11.413 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    70. 2023-11-17 07:13:11.414 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    71. 2023-11-17 07:13:11.414 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    72. 2023-11-17 07:13:11.414 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002675
    73. 2023-11-17 07:13:11.417 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    74. 2023-11-17 07:13:11.418 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    75. 2023-11-17 07:13:11.418 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    76. 2023-11-17 07:13:11.418 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0003589
    77. 2023-11-17 07:13:11.419 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Communication.ApiPipeHandler#1] REQ-15 | Sending EntitlementGroupsDetailsResponse for request EntitlementGroupsDetailsRequest from Hub 3.6.1 (LocalIPC/1.14.1) [200]:  Success, found: 1 groups
    78. 2023-11-17 07:13:12.153 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    79. 2023-11-17 07:13:12.154 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    80. 2023-11-17 07:13:12.154 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    81. 2023-11-17 07:13:12.154 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0003173
    82. 2023-11-17 07:13:12.156 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.Helpers.LicenseFilesMapper] Successfully parsed (ULF) license C:\ProgramData\Unity\Unity_lic.ulf
    83. 2023-11-17 07:13:12.157 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Rebuilding resolvers from local files:  C:\ProgramData\Unity\Unity_lic.ulf
    84. 2023-11-17 07:13:12.157 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processing ULF license C:\ProgramData\Unity\Unity_lic.ulf
    85. 2023-11-17 07:13:12.157 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Services.EntitlementResolverProvider] Processed 1 license files in 00:00:00.0002396
    86. 2023-11-17 07:13:12.158 - [  7292] - [    18] - INFO  - [Unity.Licensing.Client.Communication.ApiPipeHandler#1] REQ-16 | Sending EntitlementGroupsDetailsResponse for request EntitlementGroupsDetailsRequest from Hub 3.6.1 (LocalIPC/1.14.1) [200]:  Success, found: 1 groups
    it does all that a couple or more times.. really? how many times do you need to parse that file?? really?

    so, is it easy to believe the file checking when unity regains focus has in efficiency, sure is, while the compiles take longer, im sure the stock answer is but we added...
     
  6. DragonCoder

    DragonCoder

    Joined:
    Jul 3, 2015
    Posts:
    1,789
    Lotsa new goodies!
    Especially nice to make the data bindings of UI Elements easier accessible.
     
  7. IllTemperedTunas

    IllTemperedTunas

    Joined:
    Aug 31, 2012
    Posts:
    782
    Holy sh*t, that's a lot of patch notes, downloading now. Thx for the hard work.

    EDIT: Performance seems better, getting higher framerate and haven't had a crash yet, though I haven't been in the editor too long.

    Was wary of big issues with the size of this update, but aside from a few broken prefab links that were easy to fix this all works fine.

    Also, a fairly game breaking bug many of us were having with textmesh pro seems to be fixed, so kudos on that!
     
    Last edited: Nov 19, 2023
  8. sathya

    sathya

    Joined:
    Jul 30, 2012
    Posts:
    300
    How to play OneShot audio when using the new AudioResource? We can assign the resource to the AudioSource and call play but PlayOneshot method requires clip as a parameter
     
  9. zollenz

    zollenz

    Unity Technologies

    Joined:
    Jun 4, 2019
    Posts:
    27
    PlayOneshot is currently only supported for AudioClip, but not yet AudioResource/AudioRandomContainer.
     
  10. sathya

    sathya

    Joined:
    Jul 30, 2012
    Posts:
    300
    Can we expect it in 2032.2 updates or do we need to wait till 2023.3! Also, Is there a way we can get the clip from AudioResource?
     
  11. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,824
    You meant 2022. 2?
     
  12. sathya

    sathya

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    Jul 30, 2012
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    Sorry 2023.2
     
  13. unity_Madkins

    unity_Madkins

    Unity Technologies

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    Unity 2023.2.1 is now available in the Unity Hub.

    Installers and release notes available at:
    https://unity3d.com/unity/whats-new/2023.2.1

    Current documentation (note that this is not necessarily updated in sync with the beta releases):
    - User Manual
    - Script Reference

    Please remember to back up your projects before opening them in a new release build!
     
    Mj-Kkaya, bugfinders and Devseba like this.
  14. koirat

    koirat

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    So basically i have tried to update my project from 2021.3 to 2023.2.1.
    I deleted Library and start to import.
    When I enter safe mode it instantly crashes.
    When I ignore safe mode and start import it is stuck on compilation and requires insane amount of memory and crashes. I have increased my windows virtual memory to 1TB and it still crashes after long time of working.

    Ending of log
     

    Attached Files:

    Last edited: Nov 24, 2023
  15. bugfinders

    bugfinders

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    1tb? wow thats a fairly big requriement..
     
  16. DragonCoder

    DragonCoder

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    That kinda makes figuring this out quicker. Maybe somebody will have a more targeted idea, but what you can do in the meantime is to just remove parts of the assets (ideally in a divide and conquer fashion) until at least safe mode works. That way you should be able to pinpoint the cause.
    Don't forget the Plugins folder as well as the content of Packages/manifest.json.
    You could also start with the files in ProjectSettings. Think Unity can recreate those if missing (otherwise simply copy your assets into a clean project).

    Something that acquires memory gets stuck in an endless loop, I suppose.

    EDIT:
    This is an interesting line from the log:
    "Unloading broken assembly Library/ScriptAssemblies/Unity.Rider.Editor.dll, this assembly can cause crashes in the runtime"
    Remove the Rider package from the manifest.json or reopen the project in the version it works and remove it through package manager.
     
    Last edited: Nov 24, 2023
    bugfinders likes this.
  17. bugfinders

    bugfinders

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    Much as I like Rider for some things, it and its unity plugin are constantly at war it seems, plus earlier today i had a line of code, a real simple line of code..
    Code (CSharp):
    1. int mask = LayerMask.GetMask("something");
    and i was trying to change it to

    Code (CSharp):
    1. int mask = LayerMask.GetMask(gameObject.CompareTag^^^^);
    at the ^^^^ it freaked out wouldnt let me put ( and wouldnt let me do it after and edit, wouldnt even let me put them on the next line.. in the end just had to close it all down and start again.. Life is hard enough sometimes when you dont allow for all things and of course Murphys law applies that your code instantly finds it, but, the last thing you need to do is be fighting a glorified text editor
     
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  18. DragonCoder

    DragonCoder

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    Yee.. I have never been able to reproduce it on purpose but roughly once every two weeks the Undo/Redo functionality in Visual Studio completely messes up. Like the Redo starts inserting parts of the lines at the totally wrong place. Annoying when that happens.
    Of course this has nothing to do with Unity.
     
  19. bugfinders

    bugfinders

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    No, ive had some real big shouting matches with it, but if you wanted it to so you could video it going from ok to freaked out.. nothing and no it doesnt seem to be unity related..
     
  20. koirat

    koirat

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    Yes, I thought I will be able to solve it other way (my project have a lot of files/directories) but in the end I had to do this step by step.

    The culprit of crash when entering Safe Mode was "Image Effects (Pro Only)" directory from "Standard Assets".

    But even after repairing compilation I still have this other error with not enough memory.
     
    grondusVb likes this.
  21. bugfinders

    bugfinders

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    is there nothing in the editor log?
     
  22. koirat

    koirat

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    I was able to pull it off in the end, but it has taken me a while.
    Additional to removing mentioned directory I also had to remove "com.unity.jobs": "0.51.0-preview.32", from packages manifest.json and downgrade collections to "com.unity.collections": "1.2.4", from "com.unity.collections": "1.3.1",
     
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  23. Thaina

    Thaina

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  24. bugfinders

    bugfinders

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    one thing i dont like about the new versions is for example on 2023.3 alpha, it suddenly decided i would use an rc version of input tools - i never agreed to that. it didnt even directly say, hey we updated these packages in case you care.. it just assumed nothing could ever be wrong from changing packages from under my feet..
     
  25. koirat

    koirat

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    I upgraded only because on 2023 there was no bug in vfxgraph that is present in previous versions.
    But I'm also quite happy since they added "Custom HLSL" block to vfx graph and volumetric fog particles that I wanted to test.
     
  26. VentaGames

    VentaGames

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    Hi there, i'm a bit confused, on the moment of writing this, UnityHub shows me that the latest 2023.2.3f1 version is available for download. But, i've managed to download and install it through the hub 2023.2.4fi version. However now, as i can see, again only 2023.2.3 is available. Did i miss something?

    Thanks in advance.
     
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  27. bugfinders

    bugfinders

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    maybe, maybe not.. so, my hub has never mentioned 2023.2.4 but
    upload_2024-1-3_8-14-41.png

    at the same time going to the beta page shows 2023.2.0 is still beta :p but we know its not
     
  28. VentaGames

    VentaGames

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    schmosef likes this.
  29. bugfinders

    bugfinders

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    considering its been about 2 weeks since it came out, you'd have thought by now everything would have sync'd up wouldnt you
     
  30. At Unity, end of the year is a wasteland, everybody is on holiday leave, no code change allowed, I guess they return to the usual pace next week.
     
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  31. VentaGames

    VentaGames

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    Interesting, with version 2.4 or 2.5? :)
     
  32. IllTemperedTunas

    IllTemperedTunas

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    782
    Recently upgraded to the most recent Unity builds, and I just wanted to say that I haven't had a single crash and most all the usual error messages flying around everywhere seem to be gone. It's been great working in Unity as of late, thanks for all the update and improvements to core stability. I can't guarantee others wont run into issues, but from my own perspective, now is a great time to upgrade to the most recent Unity.
     
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  33. John_Leorid

    John_Leorid

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    "Properties..." option is missing. I cannot inspect Meshes that are generated at runtime. I can't quickly look into the properties of referenced objects. (this is broken on all property fields)
    upload_2024-1-6_17-12-12.png

    Old version:
    upload_2024-1-6_17-14-47.png

    Do I have to create a bug report? Do I have to upload a sample project for this bug report?

    It's not mentioned in the "known issues".
     
  34. bugfinders

    bugfinders

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    I dont get properties on meshes predone and used in the inspector.. never knew they had any :p
     
  35. schmosef

    schmosef

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    Mar 6, 2012
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    I'd like to know what happened, as well.

    My guess is they found a bug that was bad enough to justify reverting to the prior release as, due to the holidays, Unity did not have the resources to push a new build to resolve the issue.

    Or possibly, someone just made a mistake and nobody caught it.
     
  36. John_Leorid

    John_Leorid

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    Nov 5, 2012
    Posts:
    659
    I don't quite understand what you mean. This is a standard feature mentioned in the documentation.

    "
    Open focused Inspectors
    [...]
    For reference properties
    When a GameObject has reference properties, you can open focused Inspectors for the GameObjects or Assets they reference.
    1. Inspect the GameObject and locate the property whose reference you want to open in a focused Inspector.
    2. Right-click the reference field and select Properties from the context menu.
    "
    https://docs.unity3d.com/Manual/InspectorFocused.html
     
  37. bugfinders

    bugfinders

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    I mean i never knew cos i didnt need to know and so never looked.. i didnt notice if it was supposed to work because in 2023.3b on reading your post on some meshes in prefabs... i got no properties..

    upload_2024-1-7_12-12-26.png