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Bug Unity 2022 Keeps Enabling Legacy Analytics

Discussion in 'Unity Analytics' started by PeachyPixels, Jul 20, 2023.

  1. PeachyPixels

    PeachyPixels

    Joined:
    Feb 17, 2018
    Posts:
    716
    Hello!

    The project in question does not use analytics, let alone legacy analytics. That means no analytics packages are installed.

    The project was just upgraded from Unity 2021 to 2022 and the legacy analytics flag (m_Enabled) keeps getting enabled (see GitHub screenshot) whenever project settings are updated.

    First time this happened I even received an e-mail from Unity saying they had detected legacy Unity analytics being enabled and that it's now retired!

    Am guessing this is a 2022 bug so just reporting.
     

    Attached Files:

    Last edited: Jul 21, 2023
  2. PeachyPixels

    PeachyPixels

    Joined:
    Feb 17, 2018
    Posts:
    716
    I've updated three different projects now (to 2022.LTS) and every single one of them is displaying this behaviour.

    Both the Analytics & Legacy Analytics packages are uninstalled and\or disabled. Yet every time I open the project, the flag is set to 1 (i.e., enabled) and I have to undo the change in GitHub.

    Is anyone else seeing this behaviour?
     
  3. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,988
    PeachyPixels likes this.
  4. PeachyPixels

    PeachyPixels

    Joined:
    Feb 17, 2018
    Posts:
    716
    Thanks for the info @AcidArrow

    Tbh I just left those as is, assuming that if all the services were disabled they wouldn't be used.
     
  5. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,988
    There used to be a bug where it would use those urls anyway, and bugs have a tendency of coming back.