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Bug Unity 2022.3.1f1 LTS issue!

Discussion in 'iOS and tvOS' started by Rachan, Jun 8, 2023.

  1. Rachan

    Rachan

    Joined:
    Dec 3, 2012
    Posts:
    660
    Hi there!

    I decide to update Unity to 2022.3.1f1 LTS from Unity 2021.3.16f1 LTS
    But, my game broke!!!
    my game is mobile game,

    - Android can run on the devices, But the GUI has broke, everything is wrong even size or position
    and particle systems with Prewarm enable are broke too,

    and
    - iOS is cannot even load to xcode, it take so much time to waiting for it open and sometime is nothing..
    actually in xcode is weird since xcode 14++, before 14 is ok But after 14 all identity was lost
    actually I thought it because of Unity so I decide to Update to 2022.3.1f1 But it still not help!

    and then when I open xcode and tried to build for test on my iPad mini2
    it build fauled! and show me this error message

    "command phasescriptexecution failed with a nonzero exit code"

    I don't know how to do next, so I decide to rollback my project to 2021 again...

    so what happen to Unity? why new version make all things broke! and broke!

    I pay about 399$ every years, But why this happen?

    Thanks!!!
     
  2. nathanlin

    nathanlin

    Joined:
    Dec 4, 2021
    Posts:
    31
    same here,i return to 2021.3
     
    Last edited: Jun 12, 2023
  3. San_Holo

    San_Holo

    Joined:
    Sep 26, 2014
    Posts:
    152
    I thought it was me 2022.3.0f1 here, I updated my game to this and on a quick inspection some of my rigid-body's just don't move anymore or aren't detected, wish there was some error log or something... quick example for me, bullet shots in my game just appear but don't move, plus I wanted to try a quick export to ios via xcode and had that build error "nonzero exit code" and its game over for me... I was just having a quick look around to see what I'm doing wrong.
     
    Unifikation likes this.
  4. Unifikation

    Unifikation

    Joined:
    Jan 4, 2023
    Posts:
    1,043
    Similarly. Lots of problems with weird values being generated since moving up from 2022.2.13b to the LTS version.
     
  5. Muckel

    Muckel

    Joined:
    Mar 26, 2009
    Posts:
    470
    same here....
    LTS 21.3.2021 is the last working version...
    after that they merged the old bugs with the new .....
    so it is totally messed up.... i'll said that already...
    but my post here got deleted....
    they also don't care if you do bug reports...
    can you imagine... i'll should waste my time to find for Unity the bug's ... time is money in my job and i pay for software to work with... but Unity's arrogance makes it all more worth...
    i'll don't know... but i switch already to other tools...
    Unity doesn't care about Mac user anymore.... see the bloated Hub...
    432 MB and Intel only LOOOOOOOL
    there is no dedication and no testing @ Unity anymore...
    they simply don't care ... see the forums ... the bugs ... the Mac/iOS support...
    2 more years and they are dead...
    M.
     
    Unifikation likes this.
  6. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,001
    Why?

    Why are you guys switching your projects to LTS versions that are so new?

    Wait at least until LTS is at least 15+ releases in, if not more, especially if you are targetting fickle platforms like mobile, where Unity stubbornly denies to stay on top of various issues that appear.