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Question Unity 2022.3.13f1 still need to GC Collector?

Discussion in 'iOS and tvOS' started by Rachan, Nov 26, 2023.

  1. Rachan

    Rachan

    Joined:
    Dec 3, 2012
    Posts:
    808
    Hi there!

    I was Unity2021LTS and I had to

    Code (CSharp):
    1. Resources.UnloadUnusedAssets();
    2. System.GC.Collect();
    every time I changing the scene, and everything Ok,

    But when I was changed to use Unity 2022.3.13f1 (latest version of unity)
    my game start clashed and close itself so often, when I changing the scene.

    so, I wondering this Unity version still need to call those scripts?
    I just want to find someway to restart all memory or all things similar to start open the app game,
    when I changing the scene, there has anyway to do that?

    Thanks!!!