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Official Unity 2022.2 Is Now Available

Discussion in 'Announcements' started by TreyK-47, Nov 18, 2022.

  1. protoCorey

    protoCorey

    Joined:
    May 4, 2021
    Posts:
    10
    the problem is crashes and ANRs in live builds using LTS versions that leaver us no option BUT to use latest builds, which we get entirely different crashes and ANRs with. His point is valid because it's not a problem that's just popped up. It's a long term trend of severely broken backend functionality of Unity
     
  2. naonaonaoue

    naonaonaoue

    Joined:
    Dec 26, 2018
    Posts:
    2
    hi, The following issues fixed in 'Unity 2023.1.0 Alpha 26' are still happening in 'Unity2022.2.4f1'.
    I want you to fix it as soon as possible.

    Unity 2023.1.0 Alpha 26
    • Editor: Fixed an issue so that you can now set a Camera's targetDisplay property using C# in the editor.
     
    Last edited: Jan 31, 2023
  3. ebaender

    ebaender

    Joined:
    Oct 29, 2020
    Posts:
    79
    Can anybody else confirm massive performance issues with both the player and editor in 2022.2 compared to 2021.3 for the sake of my sanity?

    I submitted a bug report already but like most severe performance issues it got sacked as not reproducible. Just tested 5f1 to see if it was fixed already, but of course not. Probably related to AMD graphics again, can't reproduce something if you don't even own the necessary hardware.

    The editor is close to unusable since it locks up completely for about half a second any time you move the cursor from one window to another, click on something in the hierarchy, or sometimes even if you do pretty much nothing at all. Player performance across the board is significantly worse in play mode, and catastrophically worse in builds. Tested a whole bunch of projects ranging from basic and lightweight to very intensive HDRP scenarios, the builds all run between 30 and 50 percent slower than they do in 2021.3.
     
    Last edited: Feb 6, 2023
  4. paljan

    paljan

    Joined:
    Feb 9, 2015
    Posts:
    25
    Our team is also having major issues with the 2022.2 version, all the way from 2022.2.1 -> 2022.2.5. Frequent crashes in play mode, and long lockups when editing scenes. We are running M1 macbooks, but I am now trying the Intel versions if they would at least prevent the frequent crashes.

    As a side note, we also started experiencing peculiar physics2D issues in multiple projects and multiple different contents when updating from 2021 to 2022. In contents that have been working just fine all the way from 2019-2020-2021 -versions.
     
    Unifikation likes this.
  5. koirat

    koirat

    Joined:
    Jul 7, 2012
    Posts:
    1,880
    When will 2022 be LTS ?
    Any info ?
     
  6. Unifikation

    Unifikation

    Joined:
    Jan 4, 2023
    Posts:
    254
    Sorry to hear.

    But, also, thank you very much for writing this. Am in that phase of considering moving from 2019.LTS to current and getting an M2... this info invaluable. Thank you!!!
     
  7. Unifikation

    Unifikation

    Joined:
    Jan 4, 2023
    Posts:
    254
    Unity informs me when I'm opening a project in a different version. So KNOWS when am opening a mismatched project to version.

    Good.

    It's also widely acknowledged that many things go wrong in updating Unity versions, and that the Library folder should be deleted BEFORE opening a project in a new Unity version.

    Is there any reason the pop up that informs about the version mismatch couldn't offer to recreate the project in a new Project folder for this newer version of Unity, and do so without bringing the Library across, and then open this new Project in the new version?

    This is what I do manually, so that I have both to check against each other when going through the process of "upgrading" Unity version. And I think it's basically what everyone has to do, often. So why can't Unity do most of this for us?
     
  8. Chris_Webb

    Chris_Webb

    Joined:
    Mar 18, 2014
    Posts:
    91
    Since updating to 2022.2, we can no longer bake lightprobes from our automated jenkins pipeline.

    Our lightprobe build script must be run from NOT -batchmode (because of some apparent issues with lightprobes), and since updating, when launched like this from the command line, unity will hang and never actually open. I assume somewhere in the background it is trying to display the "dont run unity as an administrator" dialogue.

    Running in -batchmode from the command line still works, but this is not viable because of the mentioned light probe issue.

    This is currently a really big issue for our projects.

    Any help resolving this would be fantastic :)
     
    Unifikation likes this.
  9. TomazMB

    TomazMB

    Joined:
    Oct 11, 2020
    Posts:
    21
    Hi, upgrading from Unity 2022.2.5f1 to 2022.2.6f1 and my character in the project i made according to Udemy course "Create an RPG Game in Unity" won't move anymore. Suddenly I'm getting a Null reference in one line of the script and the character won't move to the position where I click on the map (I didn't change anything in the project). Also I notice that in the Console when I click on one of the line with yellow or red infos, the messages dissapear and I have to click on another tab (e.g. Project) and back to Console tab for this messages to reapear. I have also noticed that I wasn't informed about newer version and I have to manually install it from internet side.
     
  10. TomazMB

    TomazMB

    Joined:
    Oct 11, 2020
    Posts:
    21
    Hello, as of upgrade to Unity 2022.2.9f1 everything is going back to normal.