Search Unity

Bug Unity 2022.2 Colliders are not working at all

Discussion in 'Physics' started by leosurf111, Jan 30, 2023.

  1. leosurf111

    leosurf111

    Joined:
    Apr 8, 2015
    Posts:
    12
    I upgraded a project from Unity 2022.1.x to Unity 2022.2.4f1 and I have a big issue regardings colliders.

    The colliders are not working at all. When two colliders collide nothing appears and the events OnTriggerEnter is not called.
    The same project, downgraded to Unity 2021.1.24 become to work correctly again, without making any modify.

    I settet up the colliders correctly for sure. I made also a new project with unity 2022.2.4 and setting the objects with colliders at the same is working fine.

    I perhaps an issue due to upgrading the project, from 2022.1 to 2022.2 ??
    Here some screen shots collider_1.png collider_2.png colliders.png
    thank you for your time,
    Leonardo
     
  2. leosurf111

    leosurf111

    Joined:
    Apr 8, 2015
    Posts:
    12
    Good morning,
    Unfortunately I still have this problem, and no one has answered me yet...
    Could someone from the Unity team give me some advice?
    @Unity
     
  3. halley

    halley

    Joined:
    Aug 26, 2013
    Posts:
    2,443
    Did you go through the Physics settings including the collision pairs and matrix, to see if there were any differences?
     
  4. leosurf111

    leosurf111

    Joined:
    Apr 8, 2015
    Posts:
    12
    Hi Halley
    through Physics setting have all matrix checked.
    I really did not understand why It's not working...
    It's a Bug of the new feature Layer Overrides on the collider.

    I'm loading scenes in addittive mode.
     

    Attached Files:

  5. leosurf111

    leosurf111

    Joined:
    Apr 8, 2015
    Posts:
    12
    Hi all.
    I tried to open the same project using Unity 2022.3.3.

    This latest version also has the same problem!! I cannot understand where is the issue.
    The project is working perfectly using Unity 2022.1.xx !!

    Please Unity give me some advice
    Thank you
    Leonardo Benini
     
  6. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,492
    The simulation mode in the image above is set to Script so it's set to manually simulate via Script. The default is FixedUpdate.