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Bug Unity 2022.2.12: iOS build fails with Burst 1.8.4

Discussion in 'Burst' started by sesky4_unity, May 8, 2023.

  1. sesky4_unity

    sesky4_unity

    Joined:
    Sep 1, 2019
    Posts:
    7
    Editor: 2022.2.12f1c1, macos m1 pro chip

    Build for macos is ok. Build for iOS is wrong.

    github related issue: https://github.com/KybernetikGames/animancer/issues/278

    I'm using a library called Animancer.
    Looks like burst compiler is looking for Execute( ) on job type but AnimationJob does not have Execute( ).
     
  2. tim_jones

    tim_jones

    Unity Technologies

    Joined:
    May 2, 2019
    Posts:
    287
    Thanks @sesky4_unity. This looks very similar to another bug that someone has logged, which we'll be looking at soon. But I suggest logging a bug via Help > Report a Bug, just in case this is a different bug.