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Bug Unity 2021.3.29f1 can't build on android

Discussion in 'Editor & General Support' started by Gailbert, Aug 4, 2023.

  1. Gailbert

    Gailbert

    Joined:
    Apr 27, 2021
    Posts:
    2
    Hi

    I switched Unity version from 2021.2.5f1 to 2021.3.29f1 and I've been getting this error when I try to build with Android. I'm very new to forums if there's anything I can provide more please let me know.

    Thank you in advance!

    upload_2023-8-4_12-33-30.png

    Code (CSharp):
    1. NullReferenceException: Object reference not set to an instance of an object
    2. UnityEditor.Android.PostProcessor.Tasks.Initializer.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <53a24fd937e24f249a40af7ff60927ab>:0)
    3. UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <53a24fd937e24f249a40af7ff60927ab>:0)
    4. UnityEditor.Android.AndroidBuildPostprocessor.PrepareForBuildProgram (UnityEditor.Modules.BuildPostProcessArgs args) (at <53a24fd937e24f249a40af7ff60927ab>:0)
    5. UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <53a24fd937e24f249a40af7ff60927ab>:0)
    6. UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <1e8c82ffe64a4e1d8e997fa7e5933f70>:0)
    7. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    36,711
    How to troubleshoot build failures:

    First, make a blank project with a single blank scene and prove that it builds successfully.

    If the blank project does NOT build, go fix your Unity installation or your other tools, such as Android SDK, NDK, JDK, etc. It may even be necessary to change to a different version of Unity3D. It is generally best to stay with LTS versions of Unity3D.

    Until you can build a blank project to the target platform, don't fiddle with anything else.

    Once you can build a blank project, now bisect the problem by bringing over parts of your current project and building it one subsystem at a time, perhaps stubbing things out that might trigger compiler errors.

    Most often things that prevent building are third-party libraries such as Firebase.

    Once you identify the subsystem, go to the documentation for it and make sure you are doing it correctly.

    It may also be helpful to work through a tutorial or two for whatever subsystem is making the build fail.

    Android build not building:

    Recently (circa July 2022) there have been reports of Unity's installer failing to install the Android Tools.

    https://forum.unity.com/threads/cant-build-for-android.1306098/

    Here was how I brought up Unity2020.3.41 and the Android SDK 31 on October 30, 2022:

    https://forum.unity.com/threads/aab...y-2021-3-8-with-jdk-1-8.1322211/#post-8551193

    Android Gradle errors and other related stuff:

    https://forum.unity.com/threads/unity-gradle-bug-please-help.1368018/#post-8625789
     
    Lorrak likes this.
  3. Gailbert

    Gailbert

    Joined:
    Apr 27, 2021
    Posts:
    2
    Hi Kurt-Dekker,

    I did the new project, blank scene thing and unfortunately I got the same error. :'(
    I installed 2021.3.29f1 with the recommended JDK and SDK with it.

    I will try installing the latest unity version.

    upload_2023-8-4_13-38-47.png
     
  4. Lorrak

    Lorrak

    Joined:
    Sep 17, 2019
    Posts:
    38
    Solution, select "Target API Level" the last level, then Unity Editor will do small update? Restart Editor, change target api level back(or to target highest), build your project
    Screenshot 2023-08-05 at 05.19.51.png
    this should be sticked
     
    Last edited: Aug 5, 2023