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Resolved Unity 2021.3.15f1 URP 12.1.8 bad performance in Android. FPS Drops

Discussion in 'General Graphics' started by timesplit117, Jan 18, 2023.

  1. timesplit117

    timesplit117

    Joined:
    Nov 16, 2022
    Posts:
    9
    Hi. I am test to do a really simple app, is an endless runner 2d very simple, the most of time is 60fps but sometimes has fps drops and I want to know if is a Unity problem or app problem. I try to disable all features, but continue having performance issues.

    The problem is Semaphore.WaitForSignal, and the isn't GPU.

    CPU PROFILER:
    upload_2023-1-18_22-44-27.png

    GPU PROFILER:
    upload_2023-1-18_22-43-54.png

    I tried to disable background, fields, disable destroy the gameobjects, and always have drops, and look the gameplay...
    https://youtube.com/shorts/gQgJcZ_BZE4

    Someone can explain me how to fix the fps drops please.
     
  2. timesplit117

    timesplit117

    Joined:
    Nov 16, 2022
    Posts:
    9
    Ok, is Unity problem, I create a new project with only camera and put only these lines scripts:

    upload_2023-1-19_19-9-10.png

    And have fps drops to 30 frames:

    upload_2023-1-19_19-9-28.png

    Why this Unity version is bugged?

    I tried the app in Redmi Note 3 Pro, Redmi Note 7, Nothing Phone and Samsung Galaxy A53
     
  3. timesplit117

    timesplit117

    Joined:
    Nov 16, 2022
    Posts:
    9
    I tried to create a new project in Unity 2020.3.44f1 and same happens, and I try to enable VSYNC to 1 and the drops happens by VSYNC:
    upload_2023-1-19_19-45-6.png

    So, Unity can't be used to develop Android apps or a setting is F***ing performance with empty scene
     
  4. timesplit117

    timesplit117

    Joined:
    Nov 16, 2022
    Posts:
    9