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Bug Unity 2021.2.8f1 PPSv2 Color Grading post processing effect not working in standalone build

Discussion in 'General Graphics' started by eizenhorn, Jan 20, 2022.

  1. eizenhorn

    eizenhorn

    Joined:
    Oct 17, 2016
    Posts:
    2,683
    Case 1396736

    After upgrading from Unity 2020.3.26f1 (LTS) to 2021.2.8f1 - Color Grading effect stopped working in the build but works perfectly in the Editor. All other effects in the same PPS profile work as expected (AO, Bloom, custom one, like a fog of war). No errors, no warnings. Built-in RP. PPSv2 package 3.2.0 (also tried on 3.0.1 in 2021.2.8f1, same result in that unity version). 2021.2.7f1 works fine, this bug occurs only from 8f1

    Editor:
    upload_2022-1-21_2-1-25.png

    Build:
    upload_2022-1-21_2-2-7.png

    Reproduces on the fresh empty project.
    Editor:
    upload_2022-1-21_12-38-22.png
    Build:
    upload_2022-1-21_12-38-55.png
     
    Last edited: Jan 21, 2022
    Mixla and LegoboomeyIf like this.
  2. UtilXiao

    UtilXiao

    Joined:
    Nov 27, 2012
    Posts:
    21
    Same problem, keep following!
     
  3. GeekBrony

    GeekBrony

    Joined:
    Feb 17, 2017
    Posts:
    7
    I have the same issue in 2021.2.8 and 2021.2.9. Here's what I'm seeing:

    In editor:
    ppv2-ineditor.png

    In standalone build:
    ppv2-inbuild.png

    At first I thought it wasn't compiling the shaders because I was stripping them, then I thought it was IL2CPP stripping them, so I switched it to Mono to test, but I guess it's a known issue.

    I'm hoping there's a quick fix or workaround. :p
    Otherwise, I'm out of ideas. Unity might need to update Post Processing on their end.
     
  4. albertcbernicker

    albertcbernicker

    Joined:
    Feb 8, 2020
    Posts:
    1
    I have the exactly same problem. Everything is working fine on the build, except the Color Grading.
    It happen after i upgraded it to 2021.2.9f1.

    Built-in RP.
    Post Processing : Version 3.2.0 (November 16, 2021)

    Editor:
    Editor.png

    Build:
    Build.png
     
  5. CosmoM

    CosmoM

    Joined:
    Oct 31, 2015
    Posts:
    204
    Exactly the same issue, also after upgrading to 2021.2.9f1. I'm on Mac, I tried both the Intel and Silicon versions but it made no difference.
     
  6. Arrhenius

    Arrhenius

    Joined:
    Nov 16, 2017
    Posts:
    14
    The same problem using Unity 2021.2.10f1. The color grading works fine only in the editor.
     
  7. Sneirox

    Sneirox

    Joined:
    Jun 25, 2013
    Posts:
    18
    Where is fix of this bug ???????
     
  8. UtilXiao

    UtilXiao

    Joined:
    Nov 27, 2012
    Posts:
    21
    When will be fixed? @Unity
     
  9. LogaNRV

    LogaNRV

    Joined:
    Jun 3, 2017
    Posts:
    35
    Same problem with color grading not working on builds.
    I'm using Unity 2021.2.8f1 and the Post Processing package 3.2.0.
     
  10. eggsamurai

    eggsamurai

    Joined:
    Oct 10, 2015
    Posts:
    110
    Aha, 2021.2.11
    THE SAME
     
    Mixla likes this.
  11. Cery_

    Cery_

    Joined:
    Aug 17, 2012
    Posts:
    48
    +1
    2021.2.10, 2021.2.11, 2021.2.8 (arm)
    2021.2.9 not tested
    2021.2.7 (intel) working
    Mac m1 (iOS + Android)

    It seems to be related to the graphics api. Maybe a define or shader variant is missing?
    If i enable Auto Graphics API ColorGrading works
    If Auto Graphics API is disabled (as i need it to) it no longer works regardless of the configuration (Vulkan, OpenGLES etc.)
     
    Last edited: Feb 11, 2022
  12. eggsamurai

    eggsamurai

    Joined:
    Oct 10, 2015
    Posts:
    110
  13. Mixla

    Mixla

    Joined:
    Jul 27, 2020
    Posts:
    2
    The same issue! PC - Unity 2021.2.10f1, Built-in RP, Post Processing v3.2.0

    When I switch back to the LTS version it works.

    When using v2021 all PP effects work normally except the Color Grading! I was bashing my head for 4 days straight thinking about giving up on my game because the color grading changes the look dramatically but it looks there's hope.

    Any PC users with this issue?
    Following this post
     
  14. Foulcloud

    Foulcloud

    Joined:
    Mar 23, 2014
    Posts:
    19
    Same issue. PC/Windows build using built-in RP. Fine in editor, broken in build.

    Unity 2021.2.6 with Post Processing V2 works fine. This was working for quite some time in older versions.
    Unity 2021.2.7 with Post Processing 3.2.0 works fine.
    Unity 2021.2.8 and later versions NOT working. Post Processing 3.2.0.
    Unity 2021.2.11 with Post Processing 2.3.0 forced downgrade - still does NOT work.

    So it seems problem appeared in 2021.2.8 and probably not related to Post Processing Stack package.
     
    LogaNRV likes this.
  15. LogaNRV

    LogaNRV

    Joined:
    Jun 3, 2017
    Posts:
    35
    Ok, tested with the last Unity 2021.2.12 and for me it's back working!
     
  16. camper3000

    camper3000

    Joined:
    May 4, 2022
    Posts:
    1
    i downgraded to 2020.3.26f1 and its still not working in my build
     
  17. federicobendinelli

    federicobendinelli

    Joined:
    Apr 8, 2022
    Posts:
    3
    Hey guys, did you used a post-processing layer for the camera? 'Cause it works for me. In the camera, i add a post processing layer, i set a custom layer for the camera, then i add the post processing