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Question Unity 2020.x Oculus app build IL2CPP failed for "Exception: Failed running response.rsp"

Discussion in 'Editor & General Support' started by edunok06_unity, Feb 28, 2023.

  1. edunok06_unity

    edunok06_unity

    Joined:
    Feb 27, 2020
    Posts:
    12
    Building an oculus app with Unity 2020.x IL2CPP with target architecture arm64 failed for:

    Exception: Failed running "response.rsp"
    stdout:
    Fatal error in Unity CIL Linker
    System.InvalidOperationException: No action for the assembly TinCan, Version=1.3.0.0, Culture=neutral, PublicKeyToken=7e2d97554f738180 defined
    at Mono.Linker.AnnotationStore.GetAction(AssemblyDefinition assembly)
    at Mono.Linker.Steps.MarkStep.IsFullyPreserved(TypeDefinition type)
    at Mono.Linker.Steps.MarkStep.MarkType(TypeReference reference)
    at Mono.Linker.Steps.MarkStep.MarkField(FieldDefinition field)
    at Unity.Linker.Steps.Marking.MonoBehaviourMarking.MarkNeededFields(TypeDefinition type)
    at Unity.Linker.Steps.Marking.MonoBehaviourMarking.DoAdditionalTypeProcessing(TypeDefinition type)
    at Unity.Linker.Steps.UnityMarkStep.DoAdditionalTypeProcessing(TypeDefinition type)
    at Mono.Linker.Steps.MarkStep.MarkType(TypeReference reference)
    at Mono.Linker.Steps.MarkStep.MarkField(FieldDefinition field)
    at Mono.Linker.Steps.MarkStep.MarkEntireType(TypeDefinition type)
    at Mono.Linker.Steps.MarkStep.MarkEntireType(TypeDefinition type)
    at Mono.Linker.Steps.MarkStep.MarkEntireAssembly(AssemblyDefinition assembly)
    at Mono.Linker.Steps.MarkStep.InitializeAssembly(AssemblyDefinition assembly)
    at Unity.Linker.Steps.UnityMarkStep.InitializeAssembly(AssemblyDefinition assembly)
    at Mono.Linker.Steps.MarkStep.Initialize()
    at Mono.Linker.Steps.MarkStep.Process(LinkContext context)
    at Unity.Linker.Steps.UnityMarkStep.Process(LinkContext context)
    at Mono.Linker.Pipeline.ProcessStep(LinkContext context, IStep step)
    at Unity.Linker.UnityPipeline.ProcessStep(LinkContext context, IStep step)
    at Mono.Linker.Pipeline.Process(LinkContext context)
    at Unity.Linker.UnityDriver.UnityRun(ILogger customLogger)
    at Unity.Linker.UnityDriver.RunDriverWithoutErrorHandling(ILogger customLogger)
    at Unity.Linker.UnityDriver.RunDriver()

    Any Help?
    Thanks
     
  2. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,936
    Please take a look in the editor log file - there hopefully will be information about the command line provided to the UnityLinker executable. This command line will probably consist of a response file named response.rsp. If you can track it down, I'd love to see the content of that file.

    That might help us understand what is happening here.
     
  3. edunok06_unity

    edunok06_unity

    Joined:
    Feb 27, 2020
    Posts:
    12

    Thanks for replying.
    I found those lines. May be useful?

    D:\Program Files\Unity Hub\editor\2020.3.12f1\Editor\Data\il2cpp\build/deploy/netcoreapp3.1/UnityLinker.exe exited after 9319 ms.
    Exception: Failed running D:\Program Files\Unity Hub\editor\2020.3.12f1\Editor\Data\il2cpp\build/deploy/netcoreapp3.1/UnityLinker.exe @"D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/response.rsp"
    Invoking UnityLinker with response file. response.rsp contents: -out="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/tempStrip" -x="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/../platform_native_link.xml" -x=C:/Users/pablo/AppData/Local/Temp/tmp4016739c.tmp -x=C:/Users/pablo/AppData/Local/Temp/tmp547e0831.tmp -x="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml" -x="D:/Games Development/Unity-Games/AppTest/Assets/../Temp/InputSystemLink.xml" -x="D:/Games Development/Unity-Games/AppTest/Assets/Photon/PhotonUnityNetworking/link.xml" -x="D:/Games Development/Unity-Games/AppTest/Assets/Plugins/Sirenix/Assemblies/link.xml" -x="D:/Games Development/Unity-Games/AppTest/Assets/Plugins/Sirenix/Assemblies/AOT/link.xml" -d="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Voice.Demo.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.AudioManager.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.Module.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.VoiceSDK.Mic.Common.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/AssistantCoreSDKRuntime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/VRKeyboard.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.WitAi.Conduit.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Interaction.OVR.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Demigiant.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.AvatarSDK2.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.AvatarSDK2.Example.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.WitAi.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/PhotonUnityNetworking.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.Networking.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.Workflow.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.VR.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.WitAi.TTS.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Interaction.OVR.Samples.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Spatializer.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.ParticipantSystem.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.TextMeshPro.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.Communication.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.RenderPipelines.Core.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.DesktopUISystem.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/PhotonUnityNetworking.Utilities.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/UnityAtoms.UnityAtomsBaseAtoms.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/VoiceSDK.Dictation.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.WitAi.TTS.Samples.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.DataProvider.Backend.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/AVProVideo.Extensions.Timeline.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/PhotonChat.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.XAPI.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Interaction.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.InputSystem.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/AVProVideo.Extensions.UnityUI.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Sirenix.OdinInspector.CompatibilityLayer.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Agora.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Facebook.Wit.Dictation.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/BNGHandPoseID.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.sdk.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.DataProvider.Local.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.XR.Management.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/AVProVideo.Extensions.VisualEffectGraph.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Dreamteck.Splines.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.DBCommunication.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.HandsOnTool.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.RenderPipelines.Universal.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.VoiceSDK.Mic.Other.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.Timeline.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Dreamteck.Utilities.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Paroxe.PDFRenderer.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/PhotonRealtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.AlertSystem.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/AVProVideo.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Platform.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.UI.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/ParadoxNotion.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.LipSync.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/VoiceSDK.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.XR.Oculus.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.WitAi.Lib.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.UserAccessManagement.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Sirenix.Serialization.Config.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/DOTween.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed" --rule-set=Conservative --editor-data-file="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json" --platform=Android --enable-engine-module-stripping --engine-modules-asset-file="D:/Program Files/Unity Hub/editor/2020.3.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/modules.asset"
    D:\Program Files\Unity Hub\editor\2020.3.12f1\Editor\Data\il2cpp\build/deploy/netcoreapp3.1/UnityLinker.exe exited after 14919 ms.
    Exception: Failed running D:\Program Files\Unity Hub\editor\2020.3.12f1\Editor\Data\il2cpp\build/deploy/netcoreapp3.1/UnityLinker.exe @"D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/response.rsp"
     
  4. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,936
    Yes, thanks! What are the contents of the file D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/response.rsp?
     
  5. edunok06_unity

    edunok06_unity

    Joined:
    Feb 27, 2020
    Posts:
    12
    Inside the response.rsp there is that command:

    -out="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/tempStrip" -x="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/../platform_native_link.xml" -x=C:/Users/pablo/AppData/Local/Temp/tmp705ab675.tmp -x=C:/Users/pablo/AppData/Local/Temp/tmp775c3804.tmp -x="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/TypesInScenes.xml" -x="D:/Games Development/Unity-Games/AppTest/Assets/../Temp/InputSystemLink.xml" -x="D:/Games Development/Unity-Games/AppTest/Assets/Photon/PhotonUnityNetworking/link.xml" -x="D:/Games Development/Unity-Games/AppTest/Assets/Plugins/Sirenix/Assemblies/link.xml" -x="D:/Games Development/Unity-Games/AppTest/Assets/Plugins/Sirenix/Assemblies/AOT/link.xml" -d="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp-firstpass.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Voice.Demo.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.AudioManager.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.Module.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.VoiceSDK.Mic.Common.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/AssistantCoreSDKRuntime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/VRKeyboard.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.WitAi.Conduit.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Interaction.OVR.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Demigiant.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.AvatarSDK2.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.AvatarSDK2.Example.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.WitAi.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/PhotonUnityNetworking.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.Networking.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.Workflow.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.VR.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.WitAi.TTS.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Interaction.OVR.Samples.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Spatializer.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.ParticipantSystem.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.TextMeshPro.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.Communication.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.RenderPipelines.Core.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.DesktopUISystem.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/PhotonUnityNetworking.Utilities.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/UnityAtoms.UnityAtomsBaseAtoms.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/VoiceSDK.Dictation.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.WitAi.TTS.Samples.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.DataProvider.Backend.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/AVProVideo.Extensions.Timeline.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/PhotonChat.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.XAPI.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Interaction.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.InputSystem.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/AVProVideo.Extensions.UnityUI.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Sirenix.OdinInspector.CompatibilityLayer.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/UnityEngine.UI.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Agora.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Facebook.Wit.Dictation.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/BNGHandPoseID.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.sdk.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.DataProvider.Local.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.XR.Management.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/AVProVideo.Extensions.VisualEffectGraph.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Dreamteck.Splines.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.DBCommunication.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.HandsOnTool.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.RenderPipelines.Universal.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.VoiceSDK.Mic.Other.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.Timeline.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Dreamteck.Utilities.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Paroxe.PDFRenderer.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/PhotonRealtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.AlertSystem.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/AVProVideo.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.Platform.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.UI.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/ParadoxNotion.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Oculus.LipSync.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/VoiceSDK.Runtime.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Unity.XR.Oculus.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Meta.WitAi.Lib.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Edunok.UserAccessManagement.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/Sirenix.Serialization.Config.dll" --include-unity-root-assembly="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/DOTween.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed" --rule-set=Conservative --editor-data-file="D:/Games Development/Unity-Games/AppTest/Temp/StagingArea/assets/bin/Data/Managed/EditorToUnityLinkerData.json" --platform=Android --enable-engine-module-stripping --engine-modules-asset-file="D:/Program Files/Unity Hub/editor/2020.3.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/modules.asset"
     
  6. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,936
    Thanks, I don't see a TinCan.dll assembly anywhere in the input to the UnityLinker. Do you know what that assembly is? I wonder if there is some special case related to it that is tripping up this code.
     
  7. edunok06_unity

    edunok06_unity

    Joined:
    Feb 27, 2020
    Posts:
    12
  8. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,936
  9. edunok06_unity

    edunok06_unity

    Joined:
    Feb 27, 2020
    Posts:
    12
    I solved by re-compiling the dll and adding it again in the project.

    Thanks so much for your time.
     
    JoshPeterson likes this.