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Question Unity 2020.1.4f1: Xbox Live signin error: The application requesting authentification token disabled

Discussion in 'Windows' started by DevSQF, Oct 17, 2020.

  1. DevSQF

    DevSQF

    Joined:
    Aug 11, 2018
    Posts:
    1
    Hi,
    I'm using Unity 2020.1.4f1 and Visual Studio 2019 to build a game and trying to add Xbox Live Signin capabilities with the PlayerAuthentification prefab. Everything works fine except that after I signed in with my Partner Center test account I get the following message:
    The application requesting authentification token is either disabled or incorrectly configured

    I already tried
    1) Adding a xboxservices.config file manualy (because the Assosiation Wizzard of the plugin is broken)
    2) Associating my Universal Windows solution with the microsoft store within Visual Studio

    but both options didn't change anything and the example scene of the Xbox Live plugin doesn't work either.

    Any ideas how to solve this?