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Bug Unity 2019.4: Package Manager unusable on MacOS Ventura

Discussion in 'Editor & General Support' started by waldgeist, Oct 26, 2022.

  1. waldgeist

    waldgeist

    Joined:
    May 6, 2017
    Posts:
    386
    I just updated my MacBook to the latest macOS Ventura and noticed that the package manager of Unity 2019.4 is completely unusable. All fonts are distorted beyond recognition. The other windows seem to be not affected.

    upload_2022-10-26_13-23-6.png
     
  2. waldgeist

    waldgeist

    Joined:
    May 6, 2017
    Posts:
    386
    Same goes for the Asset Store window, although this shouldn't been used anymore anyways.
     
  3. january_18

    january_18

    Joined:
    Apr 14, 2021
    Posts:
    2
    I also have this problem.
     
  4. january_18

    january_18

    Joined:
    Apr 14, 2021
    Posts:
    2
    in 2020.3.38
     
  5. yone-haru

    yone-haru

    Joined:
    Aug 30, 2021
    Posts:
    9
    I also have this problem. in 2020.3.36
     
    CengizKuscu likes this.
  6. CengizKuscu

    CengizKuscu

    Joined:
    Oct 24, 2014
    Posts:
    3
    I have a same problem. Not only PackageManager. shadergrap too.
    I fixed this issue, when i change the "Intel(R) UHD Graphics" from Preferences>General> "Device To Use".
    But Why?
     

    Attached Files:

  7. CengizKuscu

    CengizKuscu

    Joined:
    Oct 24, 2014
    Posts:
    3
  8. yone-haru

    yone-haru

    Joined:
    Aug 30, 2021
    Posts:
    9
  9. AlexandreT-unity

    AlexandreT-unity

    Unity Technologies

    Joined:
    Feb 1, 2018
    Posts:
    358
    Hi, thanks for reporting the problem. This is a known issue. You can track the progress here:
    https://issuetracker.unity3d.com/is...th-white-squares-when-opening-package-manager

    Unfortunately 19.4 is not supported anymore so we won't be able to backport a fix to that version. Consider using the GLCore workaround, or reverting before the upgrade to Ventura. FYI the issue affects only certain GPUs (e.g. Radeon Pro).