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Bug Unity (2019.4.12) Bug: Ghost Images in Scene view when Lighting Disabled

Discussion in 'Editor & General Support' started by jashan, Oct 14, 2020.

  1. jashan

    jashan

    Joined:
    Mar 9, 2007
    Posts:
    3,307
    I'm also filing a bug report on this one [EDIT: Case 1285063] but I was wondering if anyone else has seen this?


    I originally thought that this was caused by one of our postprocessing effects but it turned out that disabling all post-processing effects didn't make a difference. What did make a difference, however, is toggling the scene view lighting. I maybe also should note that this is actually a VR project - but I'm also running it without VR, and the issue occurs with or without VR.
     
  2. PraetorBlue

    PraetorBlue

    Joined:
    Dec 13, 2012
    Posts:
    7,960
    Are you using any kind of depth shader effects and multiple cameras? I had something similar in a game where I had a depth shader effect on the renderer for one of my cameras and it was creating artifacts on the other camera (and sometimes the scene camera as well). And no I never found a solution for that.