Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Bug Unity 2019.3.14f - Mouse inputs in WebGL player doesn't register small movements.

Discussion in 'Input System' started by nuFF3, Jul 10, 2020.

  1. nuFF3

    nuFF3

    Joined:
    Dec 7, 2013
    Posts:
    5
    I found an input related bug in Unity 2019.3.14f where in the editor itself everything works fine, but when I create a WebGL build the mouse inputs are bugged.
    Making tiny movements to pan around an object in one direction yields no inputs, even when I can see my cursor moving.
    I have a click to drag system in place, but moving the mouse left or up in tiny increments (one pixel at a time) doesn't move the camera at all. Going the other direction works fine, no issue.
    It only picks up mouse movements when I make larger movements.

    Here's a video.


    I backported the project to Unity 2019.2.19f and the problem disappeared, so it must be localized to Unity 2019.3.14f.