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Bug Unity 2019.3.13f makes that SceneManager.onSceneUnloaded is called twice

Discussion in 'Asset Bundles' started by Kichang-Kim, May 8, 2020.

  1. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    741
    Hi. I found that Unity 2019.3.13f1 has an issue about SceneManager.onSceneUnloaded().

    If the scene is loaded from AssetBundle and unloaded by loading other scenes as Single mode, it triggers onSceneUnloaded twice for the same scene.

    Same project with Unity 2019.3.12f1 doesn't make the issue. But It cannot be reproduced new project so I can't narrow down what is the problem because my project is quite big.

    Any ideas?

    Thanks.
     
    emptyxu likes this.
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