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Unity 2019.3.0f6 becoming non-responsive (or crashing) in Play mode + active Scene window

Discussion in 'Editor & General Support' started by wheee09, Feb 6, 2020.

  1. wheee09

    wheee09

    Joined:
    May 21, 2018
    Posts:
    68
    Hi,

    *EDIT*

    So it appears that the following will cause a crash or the editor to end up in a non-responsive state:
    - URP
    - a light (point) with soft/hard shadows, realtime
    - Scene View active
    - a large value for the Range (actually any value works but I find that the issue happens sooner when it's large)

    As soon as you click around on different gameobjects in the Hierarchy.. soon enough the editor will become non-responsive or on occasion just crash.

    It seems that if I turn off the soft/hard shadows, or disable the light or do NOT have the Scene View active then I can click around indefinitely.

    I was trying to reproduce this in the URP template but haven't been able to just yet. There are so many Light/URP settings (editor, render profiles, etc) that it's a bit of a nightmare and my understanding of lights is extremely basic unfortunately.

    Also found this post:
    https://www.reddit.com/r/Unity3D/comments/ex95hs/unity_201930f6_crashes_a_lot_when_dealing_with/

    Screen Shot 2020-02-06 at 1.09.35 PM.png
     
    Last edited: Feb 6, 2020