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Unity 2019.3.0f3 > Xcode runtime error > "UnityFramework was compiled with optimization....

Discussion in 'iOS and tvOS' started by sama-van, Dec 26, 2019.

  1. sama-van

    sama-van

    Joined:
    Jun 2, 2009
    Posts:
    1,734
    Hello,

    Getting that weird error while running the app within Xcode 11.2.1 (11B500) and the app freeze :

    Code (CSharp):
    1. UnityFramework was compiled with optimization - stepping may behave oddly; variables may not be available.
    2. [B](lldb) [/B]
    That is lead to app crash.

    Any idea? :)
     

    Attached Files:

    mwalus likes this.