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Unity 2019.2.0 Alpha 7 - GridBrush error?

Discussion in '2019.2 Beta' started by rakkarage, Mar 5, 2019.

  1. rakkarage

    rakkarage

    Joined:
    Feb 3, 2014
    Posts:
    683
    On Ubuntu, Unity 2019.2.0 Alpha 7:
    In this for example: https://github.com/Unity-Technologies/2d-extras
    Works in Alpha 6...
    Will go back to a more stable version.
    Please & Thanks.
    Edit: I think it is something to do with the package manager and tilemap package idk...
     
    Last edited: Mar 5, 2019
  2. ChuanXin

    ChuanXin

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    1,068
    The Tile Palette and Tilemap editing tools have been moved to a package called Tilemap Editor in the Package Manager. You will need to include that package for the Tilemap Editor tools (including GridBrush). There are also changes to the Tile Palette for this version as well, where you will need to recreate them for now.
     
    rakkarage likes this.
  3. rakkarage

    rakkarage

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    Feb 3, 2014
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    the package is there and tilemap 'works' but the classe GridBrush which it used, is gone or renamed

    thanks.
     
    Last edited: Mar 5, 2019
  4. ChuanXin

    ChuanXin

    Unity Technologies

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    RedHillbilly and rakkarage like this.
  5. rakkarage

    rakkarage

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    Feb 3, 2014
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    well TileBase is still in UnityEngine.Tilemaps and 'using UnityEditor.Tilemaps' gives error so idk.
    np will try again next ver thanks

    sorry on ubuntu and can't use dotPeek will try to find something similar
    thanks
     
  6. ChuanXin

    ChuanXin

    Unity Technologies

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    Apr 7, 2015
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    We will check out 2d extras and make a branch for the Tilemap Tooling package change to resolve this!
     
    FROS7 likes this.
  7. ChuanXin

    ChuanXin

    Unity Technologies

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    Apr 7, 2015
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    The package_2019.2 branch of 2d-Extras (https://github.com/Unity-Technologies/2d-extras/tree/package_2019.2) has been updated to handle the changes made in 2019.2.0.a7. As the Tilemap Tooling changes are still in alpha, the master branch will not be updated yet to handle this.

    Also, as this branch is in the package format, the way to use this differs from the master branch in 2d-Extras. You can:
     
  8. gl33mer

    gl33mer

    Joined:
    May 24, 2010
    Posts:
    281
    Still find that including the 2d-extras causes errors in 2019.2 (with package imported and namespaces fixed)
     
  9. gl33mer

    gl33mer

    Joined:
    May 24, 2010
    Posts:
    281
    Comes down to two files conflicting with the imported extras apparently. Trying to sort through the errors. Apparently TintTextureGenerator is implemented differently and expects different params.