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Unity 2019.1 IL2CPP .Net Native

Discussion in 'Windows' started by JetSoft-Studio, Aug 28, 2019.

  1. JetSoft-Studio

    JetSoft-Studio

    Joined:
    Jun 17, 2015
    Posts:
    2
    upload_2019-8-28_11-40-17.png
    • API _XcptFilter in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API.
    • API _amsg_exit in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API.
    • API _except_handler4_common in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API.
    • API _initterm in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API.
    • API free in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API.
    • API malloc in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API.
    • API memcpy in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API.
    • API memset in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API.
    • API ExecuteAssembly in uwphost.dll is not supported for this application type. UWPShim.exe calls this API.
    • API DllGetActivationFactory in uwphost.dll is not supported for this application type. UWPShim.exe has an export that forwards to this API.
    Hello everyone I have encountered this error, whoever has encountered this please help me
    Thank all!
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    6,443
    Can you try building your project to an empty folder? Those errors are weird, they shouldn't happen on IL2CPP scripting backend.
     
  3. JetSoft-Studio

    JetSoft-Studio

    Joined:
    Jun 17, 2015
    Posts:
    2
    this is bug Windows App Certification Kit - Test Results
     
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    6,443
    You misunderstood me. Builds using IL2CPP scripting backend should not use clrcompression.dll. Something is wrong with project file configuration. I suggested building to an empty folder because it would cause Unity to regenerate the project and probably fix the issue in the process.