Search Unity

  1. Curious about what's going to be in 2020.1? Have a look at the 2020.1 beta blog post.
    Dismiss Notice
  2. Want to see 2020.1b in action? Sign up for our Beta 2020.1 Overview Webinar on April 20th for a live presentation from our evangelists and a Q&A session with guests from R&D.
    Dismiss Notice
  3. Interested in giving us feedback? Join our online research interviews on a broad range of topics and share your insights with us.
    Dismiss Notice
  4. New Unity Live Help updates. Check them out here!

    Dismiss Notice

Help Wanted Unity 2019.1 >> 2020 turned some 3d "grayish"

Discussion in '2020.1 Beta' started by MrLucid72, Mar 22, 2020.

  1. MrLucid72

    MrLucid72

    Joined:
    Jan 12, 2016
    Posts:
    722
    Not sure if it's shaders or lighting, but -- this is something I'm not particularly great at. Anyone know what would potentially cause my models and throne chair (left side) to turn "gray"? Here's a comparison:

    Unity 2019.1:


    Unity 2020:


    Anything new that would change my lighting?

    EDIT: Got it. Unity 2020 seemed to mess with my lighting ambient hue settings. Didn't see a migration memo for that :/
     
    Last edited: Mar 22, 2020
unityunity