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unity 2019.1.0f2 - terrain set height glitch

Discussion in 'World Building' started by k72dragon, Apr 23, 2019.

  1. k72dragon

    k72dragon

    Joined:
    Oct 2, 2018
    Posts:
    5


    does anyone had this issue?
     
    corjn likes this.
  2. crysicle

    crysicle

    Joined:
    Oct 24, 2018
    Posts:
    95
    I noticed this as well. Thought it might be a feature for when you use neighbouring terrains and want to flatten everything. Not sure if it is though.

    For example:
    1st terrain max_height = 600, transform.position.y = 10;
    2nd terrain max_height = 600, transform.position.y = 0;

    You hit the flatten button and all of the terrains will go to the specified heights location based on world position.
     
    k72dragon likes this.