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Unity 2018 Broke AF

Discussion in 'Editor & General Support' started by JohnRossitter, May 9, 2018.

  1. JohnRossitter

    JohnRossitter

    Joined:
    Dec 18, 2013
    Posts:
    1,027
    If I try and make a Windows native build, it makes the file dates for over 2 weeks ago.
    No matter where I target eh build folder to, even if I delete the previous build, the exe files are all dated weeks old. On top of that all my substance driven materials render pink....Yay upgrades
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    You are likely updating the same executable on each build. I suspect Windows is showing the create date, not the modified date. If you create a new executable name, is the file time still old? Also, the pink means that a shader is not compiling, the pink is the default color.
     
  3. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    Yeah the pink substance mats, perhaps you need to get the plugins for them? They aren't supported in 2018.1 anymore,
    Allegorithmic has their own plugins on the Asset Store for free if you use Substance Designer. (Not sure if other programs work though).