Hello. I have Unity 2018.3 UWP App il2cpp backend app. Run to check appx with the Windows Cert Kit. And it failed with errors: ... clrcompression.dll failed AppContainerCheck (it has unsupported API) ... clrjit.dll failed AppContainerCheck (it has unsupported API) what should i do to correct this? .Net scripting backend: Visual Studio Project Settings has checkbox "Compile with Native Toolchain..." (something like that) correcting errors of this type, but i have "C" project at output of Unity Build il2cpp backend . What should i do?