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Unity 2018.3 BAD Performance

Discussion in 'Editor & General Support' started by Black_Raptor, Oct 14, 2019.

  1. Black_Raptor

    Black_Raptor

    Joined:
    Nov 3, 2014
    Posts:
    181
    Hi,

    I know many topic are already created for that, but no one fix my problem ...
    "WaitForTargetFPS" ... I do everything i read on this forum but he's always here.
     

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  2. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
  3. Black_Raptor

    Black_Raptor

    Joined:
    Nov 3, 2014
    Posts:
    181
    As you can see on my screen, my scene is empty, and i disable vsync on all quality
    I have to force with script the frame rate to fix the waitfortraget ...
     
    Last edited: Oct 14, 2019
  4. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    You seemed to have ignored half of my comment.

    While your game is running, output the value of Application.targetFrameRate to the console. While you're at it, I'd output the vsync settings too in case you're running some asset which changes them at runtime.
     
    Black_Raptor likes this.