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Unity 2018.3.8f1 - Skinned mesh BUG on android

Discussion in 'Android' started by maungers, Mar 26, 2019.

  1. maungers

    maungers

    Joined:
    Dec 16, 2013
    Posts:
    32
    Hi!

    Skinned mesh BUG on android. Mesh crashed. Does anyone know how to fix this?
    Everything works on other android devices.

    upload_2019-3-26_21-50-23.png

    DeviceModel samsung SM-A510F
    DeviceType Handheld
    DPI 360
    GraphicsDeviceName Mali-T720
    GraphicsDeviceType OpenGLES3
    GraphicsDeviceVendor ARM
    GraphicsDeviceVersion OpenGL ES 3.1 v1.r15p0-00rel0.bdd9e62cdc8c88e0610a16b5901161e9
    GraphicsMemorySize 512
    OperatingSystem Android OS 7.0 / API-24 (NRD90M/A510FXXS7CSA1)
     
  2. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    3,025
    Hi!
    Do you have GPU skinning enabled in player settings?
     
  3. Remoro-Studios

    Remoro-Studios

    Joined:
    Oct 23, 2015
    Posts:
    3
    Thank you so mush aleksandrk. We had the same problem as the poster and spent so much time finding the solution. It's indeed the problem with enabled gpu skinning. Thanks!
     
  4. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    3,025
    2018.3.12f1 should have this issue fixed.