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(Unity 2018.3.4) fbx import settings: horribly slow materials tab w/material remap

Discussion in 'Editor & General Support' started by Smidgens, Mar 15, 2019.

  1. Smidgens

    Smidgens

    Joined:
    Nov 2, 2014
    Posts:
    25
    Has anyone else noticed that the materials tab in the fbx import settings seems to slow down to a crawl if you're using a fair number of materials and remapping them?

    It's like the inspector GUI is poorly optimized somehow. Like there's some heavy update code running redundantly for every single material being remapped, every single GUI update.

    I already submitted a bug report about the materials tab being slow (albeit not specifically about the remap, I hadn't made the connection then), but I wouldn't mind knowing if someone knows if this has been fixed or not in a newer version. I can't find anything on this issue.

    Here's the tab I'm referring to.

    Doesn't lag:


    Lags horribly:
     
  2. alti

    alti

    Joined:
    Jan 8, 2014
    Posts:
    94
    I'm dying to find an answer as to why the inspector is so SLOW. It's really unbearable. I cannot even type an event. The letters come in 3 seconds apart--it's ridiculous!