Download | Torrent | Release Notes | Blog Post | Docs | Patch Releases Unity 2018.1 is now available on the download page. Read the blog post for full details. Graphics Scriptable Render Pipeline High Definition Render Pipeline (Preview) The Lightweight Render Pipeline Templates Shader Graph Progressive Lightmapper Post-Processing Stack v2 Dynamic Resolution for PS4 GPU Instancing: Support for GI Lightmap UV overlap visualization Tessellation for Metal 2D Physics: 2D 2D SpriteShape Preview 2D Animation System Preview Particle System improvements GPU Mesh Instancing Orbital Particle Velocity Textured Shape Module Sub-emitters Legacy Particle System retirement Animation Weighted Tangents (Animation Curves) Probuilder as a package Core Engine The C# Job system Entity Component System Burst Compiler Asset Import Cache Server v6.0 Editor general Package Manager Test assemblies defined by Assembly Definition Presets Cinemachine & Timeline Timeline improvements and editing modes Cinemachine improvements Scripting Deprecation of MonoDevelop Support for IL2CPP scripting backend for Windows and macOS Scripting Upgrade .NET 4.x Standard 2.0 .NET support and new “Unity” profile Resonance Audio: Spatial audio for mobile and desktop XR Native multiplatform AR APIs (preview) Magic Leap Daydream standalone VR headset ARCore 1.1 for Unity Stereo 360 image/video capture Platforms Android ARM64 (preview) Android Sustained Performance Mode for non-VR applications Performance Reporting 2018.1: Introduction of two new support streams Remember to back up your projects before downloading the latest version of Unity. If you encounter any issues, please let us know by submitting a bug report so it can reach our developers. Future patch releases for fixes will be found here. Thanks again to all the users who helped with testing and giving us feedback on 2018.1 while it was in beta! Notice that we’ve locked the 2018.1 beta forum, so please create your new threads in the appropriate sections of the Forum.