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Unity 2018.1.3f1 ( Lightweight pipeline project) doesn't support Vuforia?

Discussion in 'Vuforia' started by RumataM, Jun 10, 2018.

  1. RumataM

    RumataM

    Joined:
    Nov 6, 2016
    Posts:
    15
    I need to use ShaderGraph to create shaders for Vuforia app.

    Does Unity 2018.1.3f1 projects which use Lightweight pipeline and ShaderGraph support Vuforia?
    It seems to be so, but when I test it I can't see anything over the marker (though it works in older Unity 2017).

    Thank you!
     
  2. MartinGebske

    MartinGebske

    Joined:
    Jun 18, 2013
    Posts:
    13
    I don't know ShaderGraph yet, but I ran into similar rendering issues using ShaderForge on iOS.
    Which Platform are you using?
    In ShaderForge you need to set support for Metal and OpenGLES. Perhaps you're missing one of these options?