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Discussion in 'Animation' started by RandomCharacters, Jul 13, 2017.
They're in the inspector properties for the imported animation. Select the "animations" tab in the inspector and expand "import messages".
It's nice to have import warnings available in the inspector, but if they're going to print a message to the console, I don't know why they don't just print the warnings, instead of a warning that there are warnings.
Not sure--maybe try reimport, or making a copy of the file (copy it on the filesystem rather than in Unity so it doesn't duplicate metadata) to see if something shows up there...
I have the same problem. It seemed harmless my animation is still playing but I wanna remove it.
no its not harmless. my animation is different in blender and different in unity i dont know how to.
but when it is generic it work but when i set it to humanoid it show this error and animation dont work correctly. and i want it to just humanoid, that's the only way for me but unity dont not let me to do it.
if sombody have solution please tell us pleaseee.
I have a similar problem (<sarcasm> btw, I love how the report cannot be cut'n'pasted..that makes it so useful </sarcasm>.)
You can select it and hit Ctrl+C