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Official Unity 2017.2 is now available

Discussion in 'Announcements' started by Jacob_Unity, Oct 12, 2017.

  1. ADanto6840

    ADanto6840

    Joined:
    Mar 14, 2016
    Posts:
    19
    We need UGUI performance regression fixes before we can switch to 2017.2 -- so we're in the same boat, looking for P1/P2 on 2017.2... =(
     
  2. CDF

    CDF

    Joined:
    Sep 14, 2013
    Posts:
    524
  3. Gametyme

    Gametyme

    Joined:
    May 7, 2014
    Posts:
    470

    Using Xcode 9.1 this is how my game looks on iPad Pro 9.7in if DisplayP3 is at the top of the list. Works proper on iPhone X and 6s plus. Haven't tried any others yet.
     

    Attached Files:

  4. ADanto6840

    ADanto6840

    Joined:
    Mar 14, 2016
    Posts:
    19
    Can we get a UT response on this? I see the official thread says "2017.2 patches weekly", but it's now about 2 weeks or so since the release and haven't seen a patch yet -- is totally understandable, really just looking for an update/info so that we can set our expectations (and internal schedule) properly based on it. =)
     
  5. superpig

    superpig

    Insert bacon, receive bugfix Unity Technologies

    Joined:
    Jan 16, 2011
    Posts:
    3,883
  6. ADanto6840

    ADanto6840

    Joined:
    Mar 14, 2016
    Posts:
    19
    Fingers crossed, downloading now. Thank you!! =)
     
  7. Rational-MA

    Rational-MA

    Joined:
    Mar 6, 2015
    Posts:
    53
    Thank you! The layout groups FPS hit appears to be resolved for us.
     
    superpig likes this.
  8. candy4me63

    candy4me63

    Joined:
    Nov 13, 2017
    Posts:
    1
    Thanks Unity team for all your work and efforts! Keep the good work up!
     
  9. killer_mech

    killer_mech

    Joined:
    Jan 13, 2015
    Posts:
    2
    In 2017.2.0f3 the option "Stereo Display" in VR SDK from XR settings is missing which was previously available till 2017.1. Is that intentional? As I was using it for active stereo 3dvision . Also I cannot find weather it has been deprecated or not in documents. Can you please let me know weather unity planning to deprecate it in future? so if it is then i can start writing custom plugin fro active stereo
    upload_2017-11-15_15-29-47.png

    I came across few people having same trouble as me. In unity answers here and here ;we got active stereo working for 2017.2. But currently the option to add active stereo in unity builds is not available in editor so we had to force the stereo option to get it working as mentioned in thread
     
    Last edited: Nov 20, 2017
  10. Anoa

    Anoa

    Joined:
    Apr 1, 2016
    Posts:
    4
    hi there, I'm using unity 2017.2.0f3. The tilemap collider 2d is not working when I build it for android, but it work okay in the editor. Is there a way to fix it?
     
  11. hum8

    hum8

    Joined:
    Apr 18, 2013
    Posts:
    24
    I have the exact same problem on Unity 2017.3! Did you find a way to solve the issue, apart from removing Display P3 from the list?
     
  12. Gametyme

    Gametyme

    Joined:
    May 7, 2014
    Posts:
    470
    Nope, never got a response either.