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[Unity 2017.1] Cloth.coefficients Cleared when Instantiated from prefab.

Discussion in 'Physics' started by YoungXi, Jul 25, 2017.

  1. YoungXi

    YoungXi

    Joined:
    Jun 5, 2013
    Posts:
    48
    Hi guys,
    Did you have the same issue?
    I have a prefab edited with cloth component, and when I run my game, and Instantiate that cloth, all the coefficients data got lost.
    But if I simply put that prefab in the scene, and run, it won't break.