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Unity 2017.1 Beta 5 iOS Cardboard squashed view

Discussion in '2017.1 Beta' started by Pomettini, May 18, 2017.

  1. Pomettini

    Pomettini

    Joined:
    Aug 29, 2013
    Posts:
    26
    Hi,

    I had to upgrade to Unity 2017.1 Beta 5 for a Cardboard project because I had compiler errors on iOS with Unity 5.6,

    Now the project compiles but on my iPhone 6S Plus it looks vertically squashed:



    How can I solve this issue? I have to show this project the next week for an event and can't get it to work, I'm desperate! :(

    Thank you,

    G.
     
    MrEsquire likes this.
  2. AlkisFortuneFish

    AlkisFortuneFish

    Joined:
    Apr 26, 2013
    Posts:
    959
    What compiler errors required you to migrate a project you have to be able to show next week to a beta version of Unity?
     
  3. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,106
    We're working on the resolution of this issue. But for now it doesn't look like there's a workaround other than using an earlier version.
     
  4. Pomettini

    Pomettini

    Joined:
    Aug 29, 2013
    Posts:
    26
    It was missing some libraries related to GVR. I somehow managed to add them manually by using Cocoapods, but I have the exact same problem on Unity 5.6.1 :(
    I tried downgrading to Unity 5.5 but the project broke completely, it's throwing like 100+ compile errors on Xcode. What I can do? I'm really desperate right now :(
     
  5. Pomettini

    Pomettini

    Joined:
    Aug 29, 2013
    Posts:
    26
  6. bryanatncsu

    bryanatncsu

    Joined:
    Nov 30, 2016
    Posts:
    1
    Hi Leonard, do you have a link to this issue or do you have a way I could track this issue to know when it is resolved?