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Bug Unity 2011.1.1 is a lot slower Hybrid Renderer

Discussion in 'Graphics for ECS' started by argibaltzi, Apr 4, 2021.

  1. argibaltzi

    argibaltzi

    Joined:
    Nov 13, 2014
    Posts:
    221
    Hello
    I just upgraded my project to 2011 and everything is a lot slower now. I have a large number of instanced boxes and performance has gone downhill.

    Has something changed or is this a bug?

    I am using latest HDRP and DOTS
    I noticed a lot of time is spend on some transform system
     
    apkdev likes this.
  2. RoughSpaghetti3211

    RoughSpaghetti3211

    Joined:
    Aug 11, 2015
    Posts:
    1,721
    2011? or did you mean 2021
     
  3. argibaltzi

    argibaltzi

    Joined:
    Nov 13, 2014
    Posts:
    221
    sorry that was 2021.... :p