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UniTOON - Ultra

Discussion in 'Assets and Asset Store' started by N1warhead, Dec 14, 2014.

?

Do you think this look promising?

  1. Yes

    1 vote(s)
    100.0%
  2. Maybe

    0 vote(s)
    0.0%
  3. No

    0 vote(s)
    0.0%
  1. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    ASSET STORE LINK - https://www.assetstore.unity3d.com/en/#!/content/26776

    Hello guy's and gal's.

    I am pleased to announce that I am fixing to Upload UniTOON - Ultra to the asset store here shortly.
    (WEBPLAYER LINK AT THE BOTTOM).

    Are you tired of plain old no-detailed Cartoon Shaders?
    I sure am! I have been rigorously working on this new set of 12 yes (12 TOON SHADERS)
    Technically 6 (2 for each type) one with lines and one with not.

    This set of shaders will now allow you to use normal maps, specular maps, rim lighting, rim lighting + specular maps (for different effects), I also included basic Toon Shaders as well for all of you who still prefer the old fashioned shading.

    As of right now UniTOON - Ultra supports the following below ---

    Regular Basic Toon with Normal Maps W/ Outline
    Regular Basic Toon with Normal Maps W/O Outline

    Specular Map Toon W/ Outline and color control (to blend colors and spec colors better).
    Specular Map Toon W/O Outline and color control.

    Rim Toon with Normals W/ Outline
    Rim Toon with Normals W/O Outline
    Rim SpecularMap + Normals W/ Outline
    Rim Specular Map + Normals W/O Outline


    Basic toon ramp W/ Outline
    Basic toon ramp W/O Outline


    Basic toon Rim Lighting W/ Outline
    Basic toon Rim Lighting W/O Outline


    CURRENTLY IN DEVELOPMENT -
    Unity Toon Terrain.



    I am going to sell this package on the asset store for 20 dollars (USD).
    I don't believe that is an unreasonable price. (CURRENTLY 5.00 USD - PRICE WILL RAISE TO 15 AFTER UPDATE, GET IT NOW WHILE STILL ON DISCOUNT).

    UniTOON - Ultra will continue to get better as I keep updating it.

    Here is Photo
    ToonShader_RimLighting_NoOutLine.jpg


    WEBPLAYER DEMO - HERE
    www.warhead-designz.com/DEMOGAMES/UniToonUltra.html

    (P.S. - The Demo doesn't show everything).

    Please let me know what you think!
     
    Last edited: Nov 25, 2015
  2. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    StoneHead.jpg

    That's an pic from the scene view of my game I'm using the Shader with, I thought that was a pretty neat effect!
     
  3. GarBenjamin

    GarBenjamin

    Joined:
    Dec 26, 2013
    Posts:
    7,441
    That web player demo is awesome. Everything has a nice detailed and yet super clean look to it. Now, if only the AAA companies could make things look this nice.
     
    N1warhead likes this.
  4. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884

    Thank you @GarBenjamin

    This set of Shaders can make some really neat effects.
    It would be nice if AAA Companies would do stuff like this lol.

    But I'm glad they don't it makes these types of *Cartoon* games Unique.

    Thank you again!

    Hope everyone else likes it as well.
     
  5. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    Hey guys, I submitted UniTOON - Ultra to the Asset Store.

    Here are a few more pics of some of the effects you can pull off.
    I used a dinosaur model I made.


    Hope you all enjoy!
     

    Attached Files:

  6. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    2 more photos
     

    Attached Files:

  7. N1warhead

    N1warhead

    Joined:
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    3,884
    Sorry guys, I just want to keep updating what this can do, obviously the more images the better.
    StoneRimLighting.jpg
     
  8. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    Hey guys I made a new updated Demo.

    This time its an Egyptian scene, please note, I used a lot of the same texture on the buildings.
    (That way I could show how I could effect the same texture).

    Let me know what y'all think!

    http://warhead-designz.com/DEMOGAMES/UniTOON_Demo2.html
     
  9. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    (CURRENTLY 5.00 USD - PRICE WILL RAISE TO 15 AFTER UPDATE, GET IT NOW WHILE STILL ON DISCOUNT).
    ASSET STORE LINK - https://www.assetstore.unity3d.com/en/#!/content/26776


    I've been noticing lately that UniTOON Ultra has finally been getting interest, so I'm making a new update!
    Well fear not, a new update will be coming soon!

    This time the new update will be a Terrain Toon Shader (and possibly something else as well).

    Here is a sneak peak of it guys.
    This isn't your average toon terrain shader you used to could do a long time ago by changing a few things for terrain shader. This one is a complete shader built on top of the Standard Terrain Shader, thus keeping the PBR Lighting!

    This one lets you throw Rims, Ramps, Shading, Highlight coloring, and Normals!!
    (And possibly even more features).

    (STILL HAS A LITTLE WORK LEFT). But figured sense this is getting more and more attention worth updating,
    I figured I'd give y'all something to look forward too.

    The graphics in the image are of one of my games.
    Quality as any shader - depends on the quality of your textures!

    (All Graphics are using UniTOON Ultra) .

    Hope you all look forward to the new release coming soon!
    TerrainToonShader.jpg

    @GarBenjamin - Hey buddy, sense you were interested in this back last Christmas, figured I'd show you the new update.
     
    Last edited: Nov 25, 2015
  10. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,884
    New comparison shots. It's starting to come out great I believe.

    Both images are labeled as to which Shader is which.

    StandardShader.jpg
    UniToonTerrainShader.jpg




    Which do you think looks better?
    Each texture has the same settings, just a different Shader.