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Unit 2019 performance issue in clip inspector

Discussion in 'Editor & General Support' started by pasan19, Sep 30, 2019.

?

Do you exprince a similar issue in Unity 2019 or above

  1. Yes

    3 vote(s)
    100.0%
  2. No

    0 vote(s)
    0.0%
  1. pasan19

    pasan19

    Joined:
    Jan 29, 2017
    Posts:
    1
    I have a model with 30 animations imported to it. When I open the model import settings, It is so leggy that I can't even scroll down to select any of the animations from the list. Event if I select one and play, the animation will play at very low fps. This asset worked perfectly worked with the unity previous versions ( any of 2018 versions). Soon as I upgraded to 2019 it all started. Also I can see that compiling is also very slow. It takes about 30 seconds to play the simplest scene. My laptop is i7 with 8 GB ram and 1080 GTX. Is this normal performance for new Unity ?

    I uploaded the profiler data in to this google drive. ( I have attached a small profiler data file as well. But it is best if you look at the files in the link below for better view of the problem)

    https://drive.google.com/drive/folders/1Yv2xTyv3oDI6XVTalYKZOki2my5cjNr5?usp=sharing
    Here is a link for the profiler data and screenshot.
     

    Attached Files:

  2. Misscelan

    Misscelan

    Joined:
    Mar 8, 2013
    Posts:
    104
  3. TreyK-47

    TreyK-47

    Unity Technologies

    Joined:
    Oct 22, 2019
    Posts:
    78