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Feedback [UniSVN] SVN tool to use SVN easily inside Unity!

Discussion in 'Assets and Asset Store' started by beautyfullcastle, Aug 13, 2019.

  1. beautyfullcastle

    beautyfullcastle

    Joined:
    Jan 22, 2015
    Posts:
    4
    As you know, a meta file should be a set of asset file in Unity. If you upload an asset file without a meta file, an asset file’s GUID will be generated differently per each user’s computer. And then, every object that linked that asset will be missed.

    But if you working with other team members who don’t familiar with this process like design or art team, it’s so hard to manage or educate them to not mistake this kind of matters(This is also what I experience with it!)

    To prevent this matter, I made UniSVN to do almost everything about SVN’s functions inside Unity!

    Here is the github link below.

    It's FREE so just try it and give me your significant feedback!

    https://github.com/BeautyfullCastle/UniSVN