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UniDDatabase 2.0

Discussion in 'Made With Unity' started by namoricoo, Jun 3, 2011.

  1. namoricoo

    namoricoo

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    Ok, I downloaded the old version of the code and I'll be applying the necessary updates after I finish the documentation. I want to have built-in copy and paste documentation with the specify row/column a developer is trying to get. Something I have never scene before.
     
  2. namoricoo

    namoricoo

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    My Copy and Paste system for the documentation is making good progress.
     
  3. namoricoo

    namoricoo

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    Sunday and Monday I will work on this 100% to see if we can finally finish.
     
  4. namoricoo

    namoricoo

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    Just finished Implementing a Speed open feature in the DDatabase. Just Drag the UniDDatabase file in the correct slot. It will automatically open. So you can use the Unity search to locate the ddatabase you want to open.
     

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  5. namoricoo

    namoricoo

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    I'm adding built-in support for all ascii characters at the moment.
     
  6. namoricoo

    namoricoo

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    Ascii characters are now working. I just have to make it look nice and professional.
     
  7. namoricoo

    namoricoo

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    Here is a preview of the Ascii table. Will have direct access to all of the 256 characters within unity. No need to go to external tools.
     

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  8. namoricoo

    namoricoo

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    Get this: will get the correct cell (it will display the correct code both javascript and C#) will just have to copy and paste. Let me know what you think of what I have so far. If this is simple enough. There will also be the correct tool tip.
     
  9. namoricoo

    namoricoo

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    Almost forgot the Delete function and the miscellaneous functions. trying to be as complete as possible. You are also able to see the tooltip in this example.
     

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  10. SeanP

    SeanP

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    Have these fixes been pushed to the asset store? I went to update but didnt find anything new.
     
  11. namoricoo

    namoricoo

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    It's not out yet. These functions are not ready yet. I'm thinking I should release some of the updates I have so far instead of waiting for one big update. The built-in documentation is the only thing missing.
     
  12. namoricoo

    namoricoo

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    The Ascii function is now working 100%. Users will be able to enter special characters without going to an external editor.
     
  13. namoricoo

    namoricoo

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    I was just doing posting this before I release to see if I could get some feedback. As you can see I didn't get any feedback.
     
  14. SeanP

    SeanP

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    The webplayer support is the one we really need
     
  15. namoricoo

    namoricoo

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    Ok, when I'm off I'll look for a quick way to push the webplayer to the Asset store. It should be up there no later than next week.
     
  16. namoricoo

    namoricoo

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    Here is a sample of what I'm thinking for the built-in Copy and Paste documentation. If you want JavaScript just copy and paste it. If you want C#, just copy and paste that too. Let me know if that's easy enough for the newbie community. I have the Red Text. "Copy here for C# ", "Copy here for javascript". It does not get any easier than that.
     

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  17. namoricoo

    namoricoo

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    "Get this" documentation is now working for all of the fields.
     
  18. namoricoo

    namoricoo

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    I see I'm getting no responses when I ask for feedback. I'll just do the "update this" documentation before I release an update with partial documentation. I'll release the rest of the documentation when its done. I will not post any more minor post since I'm not getting any feedback.
     
  19. namoricoo

    namoricoo

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    Documenation is 80% finished. Tomorrow I download the Current version of UniDDatabase from the AssetStore and start working on the update. I'll try to submit an update for the people waiting for web support. I'm sorry for any delays.
     
  20. namoricoo

    namoricoo

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    I'm testing all of the fixes and the automatic code generation scripts. I want to make sure everything is perfect. Testing for both Javascript and C#
     
  21. runner

    runner

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    lookin good, though was not expecting inline documentation but it works for me. and also i appreciate the attention you give the products you develop.

    Thanks
     
  22. namoricoo

    namoricoo

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    If you're going to do something. Do it 100% is what I believe. I found a minor problem in the Reset to factory default in web player. Just finished fixing it. I'm going to run several stress tests before I release the update. I want to tank you and the community for your support.
     
  23. namoricoo

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    If this update is well received and sales start to pick-up. I'll consider supporting more international languages. It's all about supply and demand.
     
  24. nicunity

    nicunity

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    Looking forward to it. If anybody is looking for a data storage/ load system, this is the most powerful asset in the unity arsenal.
     
  25. kicki2k

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    DB file can not read on the Android platform.

    hi, namoricoo

    i have a question.
    I use UniDDatabase3.0.
    Has been working on the Android platform.
    on Unity editor UniDDatabase's DB file can read .
    but, on Android device UniDDatabase's DB file can not read.
    so i came to debugging.
    There are a function called in UniDDatabaseCs.cs GetPathRelativeToApplicationFolderMac Here defaultDirectory probably does not make.
    Eventually becomes relativePath is null.
    I need a quick bug fixes.

    thx.
     
  26. namoricoo

    namoricoo

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    Thank for your post kicki2k, Another user did bring this to my attention in a private e-mail. I have resolved that problem and it will be included in the next update. I running several "Stress Tests" on the system before I release it to the general public. I've fixed 3 new problems in the last 4 hours. I have to get ready for work soon. So far I've 60% of the functions and they are working to my high standards on all platforms. I just have to test the remaining 40% and fix any new problems I may discover before I release this next update. I was thinking about making a quick video of what I have so far.
     
  27. namoricoo

    namoricoo

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    nicunity, you are correct. This is the most advanced data storage/ load system in the Asset Store. My user interface unique and very user friendly. In the past I've used 3rd party Sqlite Editors, PHPMyAdmin for MySql, Excel windows, Pages with Mac OsX. Anything that was missing in one of those products. I identified and made sure they don't appear in my product. For example. The way the grid will auto size. I hated the way Excel made me have to keep playing with the cell to get it just the way I wanted. I wrote a fucntion to autosize all of my cells. That's just one example. I just finished catching a 4th error in the inline documentation code I'm working on.


    I'm going to fix that error. There's still a good chance I should be able to get this the the Asset Store This week.
     
  28. namoricoo

    namoricoo

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    Just finished Updating the Documentation for Textures and Audio (GetOne and GetColumn code). Had make the preview pictures smaller in order to make room for the documentation. The preview picture is still a decent size. The Devil is in the Details.
     
  29. kicki2k

    kicki2k

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    hi, namoricoo

    thanks quick reply.
    this thread other than the thread of the plug-in is not active, i has a post here.
    anyway, when is the next update?
     
  30. namoricoo

    namoricoo

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    Two post above your question is the answer: " There's still a good chance I should be able to get this the the Asset Store This week."
     
  31. kicki2k

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    ok, i will be waiting for your update.
    thanks.:D
     
    Last edited: May 17, 2012
  32. namoricoo

    namoricoo

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    Documentation for Texture (Get one, Get Column, Update texture) are now working. I'm working on the documentation for Audioclips. Next I'll have to finish Prefabs.
     
  33. namoricoo

    namoricoo

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    Prefab,Texture, and Audio inline documentation is now working... Now I'll focus on the data and time documentation. When I'm finished I'll download the old file from the asset store and start working on the first wave of updates.
     
  34. namoricoo

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    Date and time inline documentation is now working. Now I have to test Javascript integration with the documentation. This is a lot of hard work.
     
  35. namoricoo

    namoricoo

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    Making great progress with the javascript documentation. I'm thinking about making two videos. One for Javascript and one for C#. That way people will be able to go to exactly what they are looking for.
     
  36. runner

    runner

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    The documentation you made previously was helpful but unfortunately videos made by you seem to only gloss over the generalities if that is the intention this time then i can live with it but they are not very good or executed that well.

    Please take that as constructive criticism.
     
    Last edited: May 18, 2012
  37. namoricoo

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    In the first couples of videos, they were intended to be a general overview. Now, I'm looking to get a little more specific. I'm still down over $4,000 so I can only work on this on my free time. Several times I post messages asking for feedback or feature request. Most of the time I get no responses.
     
  38. runner

    runner

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    Well generally, I highly approve of the direction taken just thought you're energy would be better spent in the direction of releasing this weekend with mainly what was required to have completed by the end of the weekend?.

    If people need further support outside a PDF i guess we can ask but the RTFM is the general golden rule
     
  39. namoricoo

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    Javascript documentation for Text,Int,float,date, time,Position,Rotation, are all working. Just have to work with Prefab,Texture, and Audio.
     
  40. namoricoo

    namoricoo

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    The Javascript inline documentation are now working. Now I will download the old version of UniDDatabase from the AssetStore and add the updates.
     
  41. namoricoo

    namoricoo

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    This week is the real-deal. I apologize for the long delay. like the old sayin' "It's better to measure 10 times and cut once than to measure once and cut 10 times. "
     
  42. namoricoo

    namoricoo

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    Making good progress on updating the old version of the code. I'll do everything I can to try to submit these update tomorrow. No later than Thursday.
     
  43. namoricoo

    namoricoo

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    Just finished doing a video to show that Webplayer and the other platforms are working. Flash is now working at the moment. WWW class does not appear to be woking with flash. Next I will do a Video to show how easy it is to use the inline documentation and the ascii character. Now I have to go to work.
     
  44. namoricoo

    namoricoo

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    Just finished filming the JavaScript example. It will take time to edit this video and the one I filmed yesterday. Next I have to upload them to youtube so that they can be ready when I send them to the AssetStore tomorrow. I'll also have to film the C# video. There are several difference between the C# code and the Javascript code.
     
  45. namoricoo

    namoricoo

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    Just finished submitting the update. It will say version 3.4. The new submission process is different from the last time I submitted. I think everything should be good.
     
  46. namoricoo

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    I just sent an e-mail to the Asset Store asking them to Update my product. We still have work to do. I just want to release this quick update out for now.
     
  47. namoricoo

    namoricoo

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    What's taking the Asset Store so long to do a simple update. I sent several e-mails and still no reply.
     
  48. kicki2k

    kicki2k

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    Yes, the update is late too.
    I have been waiting for three days now to update. ^^;;
    Need some extra checks.
     
    Last edited: May 29, 2012
  49. namoricoo

    namoricoo

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    Here is the message I'm getting today:
    On medical leave until June 11 2012

    Greetings thanks for the email!

    I'm out of the office until 6/11/2012 and email replies are expected
    to take some time.

    If you have any general concerns regarding Asset Store or the
    newsletter, feel free to direct them to Kamio...

    This is a public forum so I can only post part of the message for privacy. I contacted the other people in the e-mail. Now we play the waiting game.
     
  50. namoricoo

    namoricoo

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    3.4 is now up and ready to be downloaded in the AssetStore. There is still some work to do. I still have to make videos for example... Let me know if anybody has any questions.