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Unexpected node type

Discussion in 'General Discussion' started by daniloescobar, May 15, 2020.

  1. daniloescobar

    daniloescobar

    Joined:
    Dec 27, 2016
    Posts:
    1
    does anyone know how to solve this problem?

    Unexpected node type.
    0x00007FF758C4916C (Unity) StackWalker::GetCurrentCallstack
    0x00007FF758C4D121 (Unity) StackWalker::ShowCallstack
    0x00007FF757366405 (Unity) GetStacktrace
    0x00007FF7598B91CE (Unity) DebugStringToFile
    0x00007FF756130246 (Unity) JSONRead::TransferSTLStyleMap<std::map<int,core::basic_string<char,core::StringStorageDefault<char> >,std::less<int>,std::allocator<std::pair<int const ,core::basic_string<char,core::StringStorageDefault<char> > > > > >
    0x00007FF756FDAA4B (Unity) JSONUtility::DeserializeFromJSON<EditorOnlyScriptingSettings>
    0x00007FF756FDAE80 (Unity) EditorOnlyScriptingSettings::LoadIfNotLoaded
    0x00007FF7569609F7 (Unity) EditorOnlyPlayerSettings::VerifyIfScriptCompilationIsNeeded
    0x00007FF756A1C6C3 (Unity) Application::FinishLoadingProject
    0x00007FF757394783 (Unity) WinMain
    0x00007FF75A356532 (Unity) __scrt_common_main_seh
    0x00007FFA31617BD4 (KERNEL32) BaseThreadInitThunk
    0x00007FFA32D8CE51 (ntdll) RtlUserThreadStart


    I believe it is this error that is not letting firebase work.