Hi guys, i dont understand why my android game is crashing E/Unity (18799): [EGL] eglChooseConfig(m_EGLDisplay, configAttribs, NULL, 0, &eglConfigCount): EGL_BAD_ATTRIBUTE: An unrecognized attribute or attribute value was passed in the attribute list. E/Unity (18799): E/Unity (18799): (Filename: ./Runtime/GfxDevice/egl/ConfigEGL.cpp Line: 367) E/Unity (18799): E/Unity (18799): [EGL] eglChooseConfig(m_EGLDisplay, configAttribs, NULL, 0, &eglConfigCount): EGL_BAD_ATTRIBUTE: An unrecognized attribute or attribute value was passed in the attribute list. E/Unity (18799): E/Unity (18799): (Filename: ./Runtime/GfxDevice/egl/ConfigEGL.cpp Line: 367) E/Unity (18799): D/Unity (18799): GL_EXT_debug_marker GL_OES_texture_npot GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_depth24 GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_EXT_blend_minmax GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_texture GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_ARM_mali_program_binary GL_EXT_shader_texture_lod GL_EXT_robustness GL_OES_depth_texture_cube_map I/Unity (18799): NullReferenceException: Object reference not set to an instance of an object I/Unity (18799): at LoginManager.UpdateDescription (System.String t) [0x00000] in <filename unknown>:0 I/Unity (18799): at PanelManager.OpenPanel (UnityEngine.Animator anim) [0x00000] in <filename unknown>:0 I/Unity (18799): at PanelManager.OnEnable () [0x00000] in <filename unknown>:0 I/Unity (18799): I/Unity (18799): (Filename: Line: -1) I/Unity (18799): I/Unity (18799): Login Name: asd I/Unity (18799): I/Unity (18799): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) I/Unity (18799): I/Unity (18799): Saved calc Successfully. I/Unity (18799): I/Unity (18799): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) I/Unity (18799): after a few seconds the game crashes without errors i dont understand why! pls help me p.s. Unity 5.2.2p2 free edition
its not the problem i have found today the solution, is the device cache. after clean the game dont give any problem, now my question is: Why my game crash if i dont clear cache after install? tested on 3 device and crash solved with cache clean