Search Unity

Unet Network Identity on ImageTarget

Discussion in 'Vuforia' started by yjcnbnbnb200, Dec 3, 2017.

  1. yjcnbnbnb200

    yjcnbnbnb200

    Joined:
    Nov 1, 2017
    Posts:
    25
    screen_capture.JPG
    Hi guys, I have question, for vurofia game, I need to link all game object, like player, enemy, scene set, to ImageTarget, otherwise they can not be located correctly in my scene, so for shown those items under image target on both host and clients, do I need to add Network Identity component to Image Target and all the items below?

    Thanks.
     
  2. yjcnbnbnb200

    yjcnbnbnb200

    Joined:
    Nov 1, 2017
    Posts:
    25
    I solved the problem, leave target image there, no need to add network identity to image target, and the rest of stuff don not need to be children of image target since you have world center from image target.