Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

UNET matchmaker can modify attributes of match after creation?

Discussion in 'UNet' started by chixdiggit, Dec 5, 2015.

  1. chixdiggit

    chixdiggit

    Joined:
    Dec 3, 2015
    Posts:
    1
    Hi.

    On unity legacy networking, MasterServer.RegisterHost() function can overwrite comment attribute after registration. Using this, we can manage statuses of hosts such as "matchmaking", "playing", or other.

    On UNET matchmaker, can I modify attributes of match after creation? I have less documents and samples.

    Best regards.
     
  2. titibob

    titibob

    Joined:
    Oct 24, 2015
    Posts:
    3
    please JeremyUnity, answer his question please because we are lost with your matchmaker. Everywhere i go, i see problems not solved.