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UNET and IPv6

Discussion in 'Multiplayer Networking' started by Pool_Creative_01, May 16, 2018.

  1. Pool_Creative_01

    Pool_Creative_01

    Joined:
    Jun 20, 2017
    Posts:
    1
    We've been developing a game using Unity Multiplayer via the UNET server, and we're finding that it's inaccessible for devices running pure ipv6 environments (i.e. iOS devices on T-Mobile's network). Does Unity offer an ipv6 configured server (or have a documented workaround), or do we need to rely on device/network side translation?

    Thanks!
     
  2. Pidon

    Pidon

    Joined:
    Dec 8, 2015
    Posts:
    8