Search Unity

  1. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice
  2. Ever participated in one our Game Jams? Want pointers on your project? Our Evangelists will be available on Friday to give feedback. Come share your games with us!
    Dismiss Notice

Undocumented New Layout Group Property "Use Child Scale" in Unity 2019

Discussion in 'UGUI & TextMesh Pro' started by ryo0ka, Apr 23, 2019.

  1. ryo0ka


    Sep 27, 2015
    I've noticed that LayoutGroups have got a new property called "Use Child Scale" which is not documented anywhere. As far as I've tested several things, I can't see any effects of it.

    Has anyone noticed it too and looked for the functionality?
  2. dirindon


    Dec 17, 2013
    You must have missed it but its actually quite easy to notice. What it does apparently is quite simple yet effective. If you have any scale on objects inside your layout, instead of using width/height of those objects for the alignment it uses {width/height} * {xScale/yScale| for its calculations so even scaled objects now should appear and behave correctly