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[Undesired Feature] Addressables DB automatically removing missing assets links!

Discussion in 'Addressables' started by FabioFZynga, Mar 4, 2020.

  1. FabioFZynga

    FabioFZynga

    Joined:
    Sep 24, 2018
    Posts:
    8
    In earlier versions of the Addressables package the Addressables window would show missing/removed assets as "missing" while keeping the assets name reference in the DB.. if the missing asset was then restored the assets DB missing link would restore and everything would work fine.
    In newer versions (1.1.10) removing an asset (even by accident) automatically deletes it from the DB and every trace of it (addressable name, label, group etc) is lost!
    It would REEEAAALLY help if you could give us the option to retain missing asset links and clear them manually (perhaps even in bulk with a "clear broken assets links" button of some sort) instead of managing the DB in the background for us.. or at least give us the option to disable the automatic management.
    I was counting on the DB not loosing references also for other tools in our game and the new automatic background DB management is really disruptive for us.
    Is there something Unity can do about this?

    Thanks a lot!
     
    skytale likes this.
  2. skytale

    skytale

    Joined:
    Feb 27, 2015
    Posts:
    10
    the behavior also totally annoys me right now... +1