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underwater effect 2D

Discussion in 'Shaders' started by snakeeye98, Sep 4, 2019.

  1. snakeeye98

    snakeeye98

    Joined:
    Sep 2, 2019
    Posts:
    17
    Hello,
    I never created a shader but I am currently working on my first "real" game where I want to add a "simple" rising water effect in Unity 2D. This should only be a visual thing. A moving water surface and some underwater distortions would be great. I read a lot online and they mentioned shaders very often. But I do not really understand how this works. Are shaders really the way to go? How do I add a shader?
    Or is this something really big I should not bother about in my stage of unity skills?
    Thank you.