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Understanding the limits to AR spatial 'memory'

Discussion in 'AR' started by eco_bach, Mar 23, 2019.

  1. eco_bach

    eco_bach

    Joined:
    Jul 8, 2013
    Posts:
    1,601
    The whole point of AR is being able to 'place' virtual 2 or 3d objects so that they appear to 'stick' in the real world. But what are the limits to this 'stickiness'? Is it related to time ( elapsed after when they were placed), distance, or something else entirely like the amount of device movement after placing an object (since the internal device gyroscope plays a role in calculations)?

    Let's take an extremely hypothetical example. You climb Mount Everest, launch your AR application and place a virtual flag at a specific spot at the very peak. Without ever closing your application, you descend and a year later again climb to the summit. Will your virtual flag still be there in the same spot?