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Bug Undefined symbols for architecture arm64 on mac cloud build

Discussion in 'Unity Build Automation' started by keil_unity, Oct 25, 2022.

  1. keil_unity

    keil_unity

    Joined:
    Mar 2, 2021
    Posts:
    28
    Hello, I am receiving these errors and it is blocking me from using cloud build



    Code (CSharp):
    1. 33259: [2022-10-25T17:06:44.087Z] - 7.1.1.2.4.2 - INFO: ▸ Linking UnityFramework
    2. 33260:
    3. 33261: [2022-10-25T17:06:49.829Z] - 7.1.1.2.4.2 - INFO: ▸ ❌;  Undefined symbols for architecture arm64
    4. 33262:
    5. 33263: [2022-10-25T17:06:49.829Z] - 7.1.1.2.4.2 - INFO:> Symbol: _UnityARKit_Planes_SetRequestedPlaneDetectionMode
    6. 33264:
    7. 33265: [2022-10-25T17:06:49.829Z] - 7.1.1.2.4.2 - INFO:> Referenced from: _ARKitProvider_set_requestedPlaneDetectionMode_m809BA1130FCBC827749625B811B69DACB00BF01E in Unity.XR.ARKit.o
    8. 33266:
    9. 33267: [2022-10-25T17:07:06.261Z] - 7.1.1.2.4.2 - INFO: ▸ ❌;  ld: symbol(s) not found for architecture arm64
    10. 33268:
    11. 33269: [2022-10-25T17:07:06.276Z] - 7.1.1.2.4.2 - INFO: ▸ ❌;  clang: error: linker command failed with exit code 1 (use -v to see invocation)
    12. 33270:
    13. 33271: [2022-10-25T17:07:06.364Z] - 7.1.1.2.4.2 - INFO: ▸  ARCHIVE FAILED
    14. 33272:
     
  2. Danny327

    Danny327

    Unity Technologies

    Joined:
    Jan 4, 2021
    Posts:
    78
    I found some possible solutions to this problem on this Forum thread. Could you check it out and try those suggestions?